bamboo-learning Posted October 29, 2011 Share Posted October 29, 2011 Hi, I've been doing this piece this last week after work, hope you Macross/Robotech fans like it. It's my own design based on the styles from Macross super artists Kazutaka Miyatake and Shoji Kawamori and a bit inspiration from Patlabor: Still needs TWEAKS. Cheers. Quote Link to comment Share on other sites More sharing options...
bamboo-learning Posted November 2, 2011 Author Share Posted November 2, 2011 Texture test: Quote Link to comment Share on other sites More sharing options...
Zinjo Posted November 3, 2011 Share Posted November 3, 2011 Interesting. I am curious as to how you will make it transform with those big pipes in the back... Quote Link to comment Share on other sites More sharing options...
chillyche Posted November 3, 2011 Share Posted November 3, 2011 I think the modeling work is pretty good. Nice detail. But I feel like there are certain elements working against your overall design. Obviously, the thing has a very big barrel chest, which is not necessarily bad. What feels strange to me is that the arms feel mounted low, and the upper arms and shoulders/deltoid segments feel really small in relation to the chest. It gives the robot a sort of "fat man with tiny arms" appearance, even though the lower arms and hands are fine. Also, the head feels a bit large. Perhaps not so much as a human, but we're at least used to the slightly more heroic proportions of giant robots (which tend to have at LEAST superhero proportions, where a character is about 7 or more heads high, if not crazy G1 Transformers proportions with tiny heads on massive bodies). That said, I love seeing original designs, and this is going in a direction we haven't really seen yet, so I look forward to seeing more. Quote Link to comment Share on other sites More sharing options...
bamboo-learning Posted November 11, 2011 Author Share Posted November 11, 2011 Zinjo: The pipes are sucked in when the transformation begins but I won't post that here, only on deviantart. But I'll let you know when I do that Chillyche: I know where you are coming from, this mecha also holds Patlabor insights, mainly the size and proportions. But yes, very true. On this mecha I didn't want to follow "human" anatomy. Most my work follows that rules but not this one, hope you don't hate me for that lol You can check a new mecha on my other topic =) I'll post an update of this one, when it's done. Thx for the feedback, means a lot. Quote Link to comment Share on other sites More sharing options...
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