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The Original Cobywan

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Posts posted by The Original Cobywan

  1. On 4/17/2024 at 9:55 AM, jvmacross said:

    Reminds me....we're due for Macross Chronicle 3.0...

    They'll probably wait until after the next Macross series at this point....

    How about an addendum instead?  I can't handle getting another set.....

  2. I'm really struggling with my render settings and setup.  In an attempt to get a better sense of realism in the image I found a free Aircraft Carrier on Sketchfab to plant my model on.

    https://sketchfab.com/3d-models/ofs-kestrel-d40d8d249ed94cb5a7c5c48a668f5e6b

    p.s.  The cockpit interior is by Pablo Roldan.  Found for free online.  I will me building a TV version for this when I feel good about the rest.

     

    flight deck_001d.png

  3. Yeah.  It's not a quick set of skills to pick up.  I've been using Blender for 4 years now.  I only just recently become confident enough to try this subject.

  4. I haven't stopped working on this.  It's just most of the progress I've made isn't anything that shows up in renders.

    I have come close to wrapping up the tail block/back pack.

    VF-1j_Backpack_004.png

    VF-1j_Backpack_003.png

    VF-1j_Backpack_002.png

    VF-1j_Top 002.png

  5. I went ahead and collapsed the modifiers into a medium resolution mesh to play with rigging and bones.  I feel like there are some proportion issues I should address soon.

    Battroid_001.png

    Battroid_002.png

    Battroid_003.png

    Battroid_004.png

  6. I got super frustrated trying to sort out how the canopy shield can deploy during transformation.  I decided to do something simpler and attach the aircraft to the ground in my renders.

    If I didn't decide to learn mechanical rigging it would have been easy as pie. but......

     

    Ouch my brain hurts.

    Front Gear Rig.png

    Landing Gear_001.png

    Landing Gear_002.png

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