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macrossgino

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Posts posted by macrossgino

  1. I would say, is that would be better if you add some motion blur to some planes. They are too sharp! And the most important thing is the edges of the CG images. They dont integrate well with the background.

  2. Thanks for the comments :)

    I think the model itself is pretty impressive. I'm curious about the rigging. Is it rigged in such a way that animating Battroid is natural like animating a human? AND does that same rig transform? Or are you swapping models for transformation, or swapping rigs? I'm thinking a combo IK/FK system would be ideal for an all purpose model. Even still, IK when you're dealing with non-standardized joints (like the multiple joints on the thigh or arm of a VF) can be kinda wonky.

    But to chime in with the others, I think the bump mapping is my main concern with the realism of the model. The bump texture is HUGE, and as a result, it makes it look like the model is smaller. Also, in my opinion, some of the specular highlights are making the thing look like a glossy plastic rather than painted metal. I'm not really any good with textures, so I wouldn't have a concrete suggestion on how to fix that.

    I'm really anxious to see some animation.

    Thanks for the comment, the rig its just one. No models swapping in the make of this short film ^_^

    Here an animation with sounds.

  3. Another interesting design question. From the specs, we know that the trailer section is free to pitch and roll independent of the cab. We don't know if it also yaws independently. Regardless, looking at the connection between the two halves, what the heck is going on. It's not a circle, so, how exactly is it rotating? In fact, no joints are visible. It's possible that we're looking at some sort of flexible sheathe which covers are more traditional coupling assembly. Or perhaps the relevant connection is obscured in the image.

    Any ideas? I'm going with the flexible sheathe theory for now -- some kind of protection against dirt, dust, and foreign objects from getting mixed into the works.

    I dont know if you have travel in one of this buses? I think you can get the idea

    flexible_brush_bus.jpg

  4. A new Short film from the same country as my group.

    LaNueva.com from Bahía Blanca, Argentina

    Alem Avenure cut off to film a short feature on Robotech

    "This morning the first block of Alem Avenue was cut off for three hours , where they filmed part of a locally produced short film based on the Japanese cartoon series Robotech .

    "It is a fully independent short using our own resources, on this 80's cartoon. It's based on the first chapter, and what happened in Latin America," said the producer of the film, Cesar Turturro.

    "We just ended up filming one of the most important scenes is the deployment of soldiers and extras upon seeing the 'machine' on Avenida Alem. It's exciting," said an actor dressed in a camouflage suit.

    Turturro said that postproduction of the short will take about five months because it will have special effects and computer animated characters.

    At that stage what will be added digitally will be "a very ugly robot, alien, about 18 meters high and a robot Veritech built in Argentina, piloted by an Argentine pilot who practically steals it to come to defend the bahienses ", he said.

    Turturro is also director of the film 1982: We were there about the performance of Naval Aviation and Air Force in the war with Britain over the Falkland Islands and it also combines real actors and scenes with characters and computer-animated environments. (Canal 9 y lanueva.com)

    Here a video

    and some images of their VF

    72409450353008207174199.jpg

    14876245035403820717419.jpg

    14865445035390820717419.jpg

    76339450354163207174199.jpg

  5. Nice looking models. What software? What's your poly count? Let's see some behind the scenes stuff! (says the guy who has been VERY secretive about Macross Aria)

    I asked to my group... If i open my mouth they said i will stumble with a knife ... several times... :ph34r:

  6. Check this video, he send me a video response to my personal account in youtube. It pass me under the radar till now

    let me know if it already posted

    I don't think there's any excuse anymore for not doing some sweet live action stuff.

    Yes! i think that too!. We have almost all the tools to do some awesome stuff.

    Also, some of those shots must have been a NIGHTMARE to track.

    I also think so. Did you see the Behind the Scenes on Vimeo?

    About your questions. Y could said that we are making some work balance to fullfill every aspect of the short film :)

    Here are some wip

    fcbhdx.jpg

    fdhh.jpg

    fgdsz.jpg

    vf1ahead.jpg

    skullleader.jpg

  7. nice details :)

    Thanx!

    If I had a criticism it would be that the specular level on the rough patches feels just too shiny. It gives it a glossy plasticized look.

    This are raw renders that was taken by my friend. Thanx for your advice!

    Not to hijack YOUR thread, but feel free to check out what we're up to with Macross Aria...

    I have read all the Macross Aria topic and see all your vids at youtube before. You are the only movie fan project thats still showing some life and future.

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