Jump to content

Search the Community

Showing results for tags 'Chris Roberts'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • MWF Information
    • MW Site News & Member Feedback
  • Macross Broadcasting System
    • Movies and TV Series
    • Anime or Science Fiction
  • OverTechnology Think Tank
    • Toys
    • Model kits
    • The Workshop!
    • Games
    • Collectors
  • Fan Works, Local Gatherings and Homepages
    • Fan Works
    • Conventions and Local Gatherings
    • Homepages
  • Reviews & Archive
    • Macross Reviews
    • Hall Of The Super Topics
  • Test Area
    • Test forum

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Old MW Name


Old MW Post count

Found 2 results

  1. I have been watching You tube Videos talking about the Game "Star Citizen" it looks interesting has any one on Macross world forum played the game?
  2. I don't know how many of you may be following the Star Citizen development, but one of the awesome features of this soon to be outstanding game enterprise is the ability to mod on private servers. The game itself is a spiritual successor to the Wing Commander and Privateer franchises, but it does real physics simulations of space fighters (including complete, modelled, real-time vernier thruster systems!). This would enable a team of modders to recreate variable fighters (which are best detailed) on a per component level, and Macross is one of the few source materials where there is plenty of detail in the designs. I am currently modelling a picket ship of my own design (shameless plug: https://forums.robertsspaceindustries.com/discussion/144856/aesir-class-multi-role-deep-space-vessel-chassis-wip), which is a rather ambitious and perhaps foolhardy thing to attempt alone, but the process (and obvious inspiration of Macross) has me nostalgic for the good old HW mod days, and whilst the Macross itself is probably too big to build, and the variable fighters perhaps a little too hard to make variable, I can easily see VF-1's with FAST packs duking it out in multiplayer games. More of the game here: https://robertsspaceindustries.com/about-the-game Has anyone considered this already/dreamed about it?
×
×
  • Create New...