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RF-26AAC

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Posts posted by RF-26AAC

  1. Only a couple of Robotech songs really stand out to me. Macross music sounds better to me overall and the themes are more inspired.

    I also like the Minmay songs a lot better as well, despite not knowing the words. Takes me back to my youth playing NES Macross on Emulators w/ Shao Pai Long on repeat LOL.

    I don't get excited when I hear the MA-KU-ROSSSS, I am sorry to say. I do get excited when I hear "kimi wa dare to kisu o suru", for instance... but that sad-sounding man doesn't make me excited to see the show, I feel like I could be sitting down to watch any other Japanese drama, not the coolest mecha show ever. I still get all excited when I hear the RT opening theme, but holy jesus the Macross opening is SOOO much better than the RT opening (insofar as footage is concerned)

    The JDM VOCAL music is the win for sure, the english minmay is absolute drivel.

    But seriously, I know some of you, deny it or not, saw RT first, SDF:M feels kinda empty (BGM wise) sometimes and I really wish I could have my music back but with my japanese language vocals/subtitles.

    Oh, and that SNES Macross sidescrolling shooter game was PURE WIN! Hell, even the lousy 8-bit NES did an OK job! :)

  2. Oh god, that was so funny that even the famous Commander Shepard of the SSV Normandy can't keep up : Mass Effect: Commander Shepard Is Such A Jerk

    Oh, the new age garbage sucks and so do ALL of the Vocal tracks, but the Ulpio stuff is good!!

    DYRL had good music but I dunno, SDF:M felt like it was too quiet sometimes, or like something was missing, it didn't quite have that same epic feel as what some of the ulpio stuff does.

    *SOME* of the Ulpio stuff would be really good if we could just have JDM story and VO with it...

  3. Ok, I know everyone hates the RT plotline, but it's not all bad, really!!

    Yes, the Minmay vocals are terrible, but what I am talking about are the Ulpio Minucci symphonic bits used in the Macross Saga section.

    Yeah, I grew up on RT, ok, but I've never even seen past episode 36. Never cared to.

    Hell, for the first 18 years I knew of the series I only had the first 5 episodes-- that's it!!

    I was watching SDF:M for the first time and I was like, wow, the RT music makes it so much better!!

    So I got to thinking, what if someone were to say, use the good, Ulpio symphonic bits of the RT soundtrack, but keep the macross plotline and japanese language voiceovers?

    Oh, to be more specific the vocals ALL suck and everything after Ep 36 sucks, too.

    I think that would make the experience better, does anyone else think the RT soundtrack is better?

    pleeeeeease don't flame meeee >_<

    edited.

  4. Impressive design.... I am an Aerospace Engineering student so this is the kind of thing that really gets me going. I love seeing people designing their own things, their ideas and all that. It is an unusual shape for a Valkyrie but I like it, a lot of though went into this. I say more pics, some gerwalk as well. Keep up the work, this is good stuff.

    If I had any drawing ability I would be posting a lot of my own designs (I actually have not done a Valkyrie concept of my own, but I have hundreds of other things). I may do a Valkyrie concept now, but most of my stuff has been locked away in my head. I just can't draw well enough. Ironic isn't it, the guy that is studying to be an engineer has trouble with drawing... I'll have to get better at it at some point. I'm not too bad with technical 2D drawings actually but I cannot do three dimensional drawings if my life depended on it. I mostly design space craft from small transports to large battle cruisers and everything in between but it doesn't mean much if I can't articulate it into a visual medium I suppose.

    Well anyway you are doing good with this one, looking forward to seeing something more.

    I also have an alternavalk based VERY loosely on the Mig 144. The canards on that will be come the chestplate, though with a delta wing it's kinda hard to get rid of them, so I think they'll have to go off to the side VF-19 style but it's a very valk friendly design.

    I'd like to see your ideas for how to make some of these things work;

    The key problem with these damn valkyries is that I *must* include a Gerwalk version!!!

    It's not a valkyrie without a gerwalk configuration.

    I'll go ahead and doodle up a Gerwalk config.

    Anyways it's a loose design from which I can draw something else,

  5. Dogs? Hydra's are Cat-Birds native to Eden.

    Eden even has Cow-Chickens. No doubt the Cow-Hippos are native there. :p

    Oh, right, that weird thing.

    I didn't know it was called that.

    Ugly buggers, though seriously, why the name Hydra? I kept looking for a Snake or a thing with multiple heads!!

  6. There were moments where I thought he was a girl too .... it's hime-sama!!!

    When I watched ep 1 with no sound, for a while I thought he was a chick, too!!

    I know better now but man, he's femmy

    and so is this other 18 year old Saotome kid, he's SUUUUPER femmy, but my okinawan girlfriend tells me that most japanese guys (in japan) are pretty femmy these days.

    Best,

    RF-26AAC

  7. I kinda like the sketches you made, especially the YF-19-esque version. The fighter looks a little too science-fiction-like for a Macross valkyrie, but interesting nonetheless. Maybe it would make a good alternative valkyrie. Not a main variable fighter, but something like the VA-3 Invader or VF-14 Vampire.

    It's a one-off prototype from the M7-MF Era.

    The detailed marker drawing isn't mine, it's where I got the idea from, it's the Aurora Fighter from C&C Generals, which I modified on the drawing and figured out how it was going to transform.

    The battroid legs/primary thrusters fold up beneath the chassis with the intakes positioned just aft of the cockpit, and the thruster nozzles end up just underneath the rear horizontal stabilizers.

    I need to turn them so they look right, I just got lazy yesterday, haha.

    Glad to hear the support;

    If there is enough interest I might make more.

    Best,

    RF-26 AAC

  8. Instead of one "uber gun" how about several mission specific guns. In the 2059's they have role and mission specific weaponry loadouts on the new gen of fighters.

    A Valk can always grab a new gunpod during re-arming. Gundamites tend to pack on the weaponry for their MS which appears to be the norm in that universe....

    A valid point, I wanted to equip it primarily with a shotgun but thought, hm, when I play Rainbow Six Vegas II, I ALWAYS need a machine gun or SOMETHING that is somewhat useful at a distance, shotguns suck over distance but nothin's better short range!!

    A shotgun might be pretty effective against vajra, especially if you keep changing what's in the shells... ;)

    I am almost happy enough with the sketches to post em.

    RF-26 AAC

  9. Bug like hive mind? check.

    Evolves quickly to adapt to weapons? check.

    Probably created by protoculture (i.e the Xel'naga of the macross universe)? check.

    The only left thing is for this mysterious V-virus to turn the infected into Vajra and be assimilated.

    So Sheryl becomes Kerrigan and Raynor..Alto will have to do something about it.

    no, RANKA is Kerrigan.

  10. The cars are most likely replicas or reconditioned units. It is apparent by the sounds they make that they don't use internal combustion engines anymore (thank goodness).

    If it was reconditioned I'm still surprised its working.

    And yes, I noticed EVERY car in MacrossF is somehow turbine powered.

    I guess the Ford Nucleon finally caught on XD!!!

    I finished sketching out the battroid configuration of the vehicle today, almost like a miniature YF-19 but there are very obvious design differences with the torso and actual transformation mechanism. The wings fold behind the back as do the vertical stabilizers a-la VF-1X series, but the cockpit remains horizontal like the YF-19.

    Sketched out the shotgun, as well, and decided to add a single machinegun barrel to the gunpod, totalling out at four. The machinegun is there for dogfighting purposes.

    I think the vehicle will end up being around 3/4 VF-19/VF-25 series size.

  11. Ruthless moderators who don't like spoilers. :ph34r:

    Oh, I spoilered my own text because I thought that was the etiquette here o_O I actually end up spoilering much of what I write.

    Oh, and Alto's dad is a douche.

    Alto's kind of a douche, too, come to think of it. o_O

    He's actually not that likeable as a main character, he's less likeable than Shinji Ikari.

    But apparently a lot more apt to do something than cry.

    But Gendo Ikari is far cooler than that mushroomhead guy who's boning Grace.

  12. People are missing the obvious...

    Alto's father eats the pineapple salad.

    He's estranged from him and the old codger dies before they can reconcile. That's something that would fuel his rage....

    I reckoned Alto's father dying was a non-issue because we KNOW it is going to happen; it's obvious he's not in good health.

    I don't really think this is a spoiler.

    He probably does die without Alto reconciling with him and so Alto has issues about that as a consequence; yes, it is obvious.

  13. I think it would be best if you didn't call it a "Veritech" as some people don't like Robotech very much. Other than that I would love to see a fan designed Valkyrie.

    Sorry mate, I'm RT native just now fully getting the idea that the two are completely different.

    I grew up watching the first four episodes of RT over and over and over again (because I didn't have anything else), that and transformers.

    Got a hold of Macross Zero, F, DYRL and am currently dl'ing the original series.

    I am loving Macross F, but the only thing I don't like is their strange usage of cars.

    Did anybody else notice Skull leader has a Lancia Delta Integrale Evo 4WD rally car? (and other times you see old Lexus LS400 series limousines)

    Doesn't change the fact that the mecha works the same way, regardless though. :)

    So anyhow I'll call it a Valkyrie.

    Best,

    RF-26 AAC

  14. He built it out of Lego's ^_^

    As for your question, uhm no? :huh:

    Inventing your own valkyrie is coming up with fan-material, which is pretty normal and untaboo-ish, I'd say.

    Just don't try to sell it :p

    No, not legos. This is just a series of sketches and ideas that may or may not be introduced into a fanfic or roleplay at some point.

    I'm a big transformers buff, so... after designing a number of unique autobots, it was only natural I'd attempt a Valkyrie (triplechanger :p)

    I wrote up a general overview of features, speculative place where it would go amid Macross Canon and wisely did not design a god-mode valkyrie... instead, I designed what I like to think of as the Ferrari of Valkyries.

  15. I sure hope this isn't taboo, but I had the idea a few days ago.

    pre-Macross F era, prototype Valkyrie fighter. It's not like it hasn't happened before (like where did the damn VF-27 come from!?)

    RF-26 AAC Variant.

    Era: 2040-2045

    Origin: Macross Frontier Colony Fleet

    Manufacturer: LAI/General Galaxy

    Variable Anti-Aircraft/Combat fighter.

    Intended useage: Subatmospheric and high-speed spaceflight

    Alternate modes: Gerwalk, Battroid

    Armament: 4x10mm armor piercing gatling guns (nose mounted), 1xTriple Barrel Melee Shotgun, 2x Energy Machete [battroid only]

    Thrust: 10x small manuevering verniers [various locations], 8X medium manuvering verniers (back of calves) [battroid/gerwalk only], 2x supplementary thrusters (aft/feet), 2X primary thrusters (aftward amidships)

    Braking: Thrust reversal, air brakes, reverse verniers.

    Power: twin compacted/tuned VF-25 reaction drive engines.

    Lift: swing wings in separate and delta-wing configurations, two 45* lean vertical stabilizers, 2x horizontal stabilizers.

    Description:

    Designed with both atmospheric flight, reentry and deep space technology in mind, it is intended as a high-speed interceptor fighter, equipped with very light armor and light weaponry as an aircraft.

    The cockpit is quite large for high visibility outward, but reinforced for moderate pilot protection.

    Equipped with standard energy-conversion armor, and can accommodate a pilot and passenger.

    Originally, I wanted to design a fan-racer based veritech, but found size to be an obstacle, and the usage of such a craft would be so limited, I opted to go a different direction.

    Instead, the vehicle is a long nosed vehicle, somewhat similar to the SR-71 and FA/22C aircrafts.

    This is not a VTOL capable craft in aircraft mode. It is, however, capable of VTOL as a Gerwalk and Battroid. It is a swing-wing aircraft, with wings that can sweep backwards to connect with the rear horizontal stabilizer fins creating a larger delta-wing type surface for extreme high-speed atmospheric flight. Much like the current space shuttle, the leading edges of the craft are armored more heavily to withstand the challenges of reentry. This is a craft CLEARLY designed for high speed-- hence, it suffers in maneuverability on its own, thus necessitating a number of vernier jets placed at strategic points all over the craft..

    The major weakpoint of the craft is armor and armament. If hit by the energy beam emitted by red-type Vajra, the craft undoubtedly would be destroyed, whether in aircraft or battroid configuration.

    It is not designed for a long range battle; it's designed for high speed subatmospheric and space aerial combat, and high speed melee, serving more of a scout function than a frontline soldier.

    Powered by the a tuned and size-reduced version of the VF-25 prototype engines.

    Unfortunately, at this time the fighter does not have a FAST pack. It is mostly unnecessary, though, as the craft is designed with space flight in mind. It is, however, be equipped with a single experimental-type realtime fold booster, carried under the chassis (as opposed to being over-the-cockpit) mounted.

    I am currently developing the drawings. They don't suck.

    In Battroid mode, the focus of the craft shifts from extreme speed to manueverability and melee-type combat. It is equipped with a variety of powerful (yet short range) weaponry and carries an elongated energy knife (think Orc sword from LOTR). It is approximately the size of a shorter macronized Zentraedi.

    Control is handled through a direct-neural interface, which is forbidden aboard the Frontier. (like LEI cares)

    As this is an experimental craft, the pilot has extraordinary control over the vehicle, but at the same time, does not allow for emergency ejection-- if the craft is destroyed, the pilot will die if interfaced. The downside is that the pilot *feels* the unit's pain.

    Complementary to the neural interface is the cockpit anti-gravity generation system. By producing its own gravity field within the cockpit, the pilot is not subjected to extreme g-forces and consequently is not subject to blackout.

    This allows for super-intricate control and manuevering quicker than the body could physically react on its own and allows you to exceed the limitations of the human body in other craft.

    Overall, the RF-26 AAC is very effective, but was ultimately dropped in favor of the more reliable and durable VF-25 messiah series and never made it past the prototype stage.

    As it is a one-off, the spare parts and their quantities are quite limited, hence, there is only and likely, will only ever be a single RF-26 produced. If damaged, it will likely be destroyed as it is likely not repairable.

    This is a Valkyrie not so much about practicality as it was speed, grace and passionate melee killfests.

    For those of you who are car nuts, it's like a Ferrari P4/5... it's expensive, it's good looking, and there was only one built. Much like a one-off Ferrari (or any Alfa-Romeo for that matter) It's very finnicky and fussy and sensitive, but has more soul than your average mecha.

    In addition to weak armor, the unit is also unreliable on startups due to the finely-tuned nature of the engine and extreme handling. Because it was a test-mule prototype, the function beneath the skin isn't that great either and the dash controls are highly susceptable to failure.

    EDIT:

    Sketches added, from design to production. No scanner, so I had to just snap photos.

    I started the aircraft design by using the Aurora fighter from C&C generals though several other craft were in the running...

    I toyed around with several concepts for transformations but ultimately settled on a more-or-less YF-19 style transformation with a few minor modifications, primarily concerning the upper torso and the size of the cockpit relative to the chest.

    The size of the cockpit presented me a challenge because when it's big relative to the rest of the craft, you can't hide it anywhere. So, for Battroid cockpit sheilding I chose to use a shutter-type design that slides over the cockpit.

    post-9466-1221083770_thumb.jpg

    post-9466-1221083804_thumb.jpg

    post-9466-1221083828_thumb.jpg

    post-9466-1221083843_thumb.jpg

  16. I came up with this for the Macropedia. Hope it helps:

    Deculcha = UNWONDERFUL!! :(

    Ok, now I have another question:

    Is there any sort of a rule or like feeling against fan-designed valkyries?

    Granted, not to be taken as Canon, but a unit all its own, is that like, um... what's the word... taboo?

    Mind you, I am not talking about a fricken existing VF-variant with a different head or recolor, but I came up with my own concept (all three forms)... I tell you, it's hard to think of how this stuff moves and such; I still don't know how they came up with the complexity that is the YF-19...

    Best,

    RF-26 AAC Variant

  17. If Michael dies, somehow I expect Klan Klan to go out in a blaze of glory too.

    :ph34r:

    And as I've been saying, if one goes, so does the other. I don't expect them to die unless they die together in an amazing lovemaking/vajra-masscre blaze of glory making love in all the ways they couldn't in micronian form. Symbolic, right??

    Cos even though I reckon Michael is half-zentran or some other zentran mix, I am pretty sure he cannot be macronized due to a genetic glitch of his own.

    :nudgenudge: no?

    I SUPPORT MICHAEL + KLANKLAN

    In any case, Michael and KlanKlan likely will NOT eat the big one... if the existing parallels between SDF:M continue, they will be the couple that lives happily ever after. I do see Luca and Nanase eating shat together, tho. Or maybe Luca confesses his love to Nanase and then instead of Luca dying, Nanase eats it.

  18. How do you figure it'd be Michael though? Only thing that has going for it is that he isn't mentioned, which is sort of weak. The reason he isn't included in the whole 'hate' thing could just as well being that he is getting suspicious himself from having that pill checked up on.

    I think the Vajra do something besides feed a main character a pineapple salad next ep,

    Michael still has to solve the mystery of the pill before he can be killed; I think if ANYONE kills Michael it'll be Grace & Co, but I still say that Michael's not going to do without first confessing his love to KlanKlan.

  19. You're kidding right?

    Deculture or "De Culcha" in Zentradi can have several meanings. Usually expressed in surprise.

    The usual are Cool, Great, Awesome, at other times it means Unbelievable, Impossible.

    At worst case Oh Sh*t.

    Yakku Deculture means an extreme version of Deculture.

    No, I wasn't kidding.

    So it is mainly an exclamation.

    Although "See you next AWESOME" or "See you next COOL!" doesn't really work.

    So it is a lot like Smurfs and the word Smurf.

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