RF-26AAC
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SDFM Music... why isn't it as good as RT's?!
RF-26AAC replied to RF-26AAC's topic in Movies and TV Series
Maybe because I've seen RT I've kinda tainted it for myself? I dunno, I guess it's like, eating something that doesn't taste at all like you remember it tasting... Imagine having a spoonful of captain crunch and it tastes like raisin bran instead. -
SDFM Music... why isn't it as good as RT's?!
RF-26AAC replied to RF-26AAC's topic in Movies and TV Series
I don't get excited when I hear the MA-KU-ROSSSS, I am sorry to say. I do get excited when I hear "kimi wa dare to kisu o suru", for instance... but that sad-sounding man doesn't make me excited to see the show, I feel like I could be sitting down to watch any other Japanese drama, not the coolest mecha show ever. I still get all excited when I hear the RT opening theme, but holy jesus the Macross opening is SOOO much better than the RT opening (insofar as footage is concerned) The JDM VOCAL music is the win for sure, the english minmay is absolute drivel. But seriously, I know some of you, deny it or not, saw RT first, SDF:M feels kinda empty (BGM wise) sometimes and I really wish I could have my music back but with my japanese language vocals/subtitles. Oh, and that SNES Macross sidescrolling shooter game was PURE WIN! Hell, even the lousy 8-bit NES did an OK job! -
SDFM Music... why isn't it as good as RT's?!
RF-26AAC replied to RF-26AAC's topic in Movies and TV Series
Oh, the new age garbage sucks and so do ALL of the Vocal tracks, but the Ulpio stuff is good!! DYRL had good music but I dunno, SDF:M felt like it was too quiet sometimes, or like something was missing, it didn't quite have that same epic feel as what some of the ulpio stuff does. *SOME* of the Ulpio stuff would be really good if we could just have JDM story and VO with it... -
Ok, I know everyone hates the RT plotline, but it's not all bad, really!! Yes, the Minmay vocals are terrible, but what I am talking about are the Ulpio Minucci symphonic bits used in the Macross Saga section. Yeah, I grew up on RT, ok, but I've never even seen past episode 36. Never cared to. Hell, for the first 18 years I knew of the series I only had the first 5 episodes-- that's it!! I was watching SDF:M for the first time and I was like, wow, the RT music makes it so much better!! So I got to thinking, what if someone were to say, use the good, Ulpio symphonic bits of the RT soundtrack, but keep the macross plotline and japanese language voiceovers? Oh, to be more specific the vocals ALL suck and everything after Ep 36 sucks, too. I think that would make the experience better, does anyone else think the RT soundtrack is better? pleeeeeease don't flame meeee >_< edited.
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I also have an alternavalk based VERY loosely on the Mig 144. The canards on that will be come the chestplate, though with a delta wing it's kinda hard to get rid of them, so I think they'll have to go off to the side VF-19 style but it's a very valk friendly design. I'd like to see your ideas for how to make some of these things work; The key problem with these damn valkyries is that I *must* include a Gerwalk version!!! It's not a valkyrie without a gerwalk configuration. I'll go ahead and doodle up a Gerwalk config. Anyways it's a loose design from which I can draw something else,
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Oh, right, that weird thing. I didn't know it was called that. Ugly buggers, though seriously, why the name Hydra? I kept looking for a Snake or a thing with multiple heads!!
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When I watched ep 1 with no sound, for a while I thought he was a chick, too!! I know better now but man, he's femmy and so is this other 18 year old Saotome kid, he's SUUUUPER femmy, but my okinawan girlfriend tells me that most japanese guys (in japan) are pretty femmy these days. Best, RF-26AAC
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It's a one-off prototype from the M7-MF Era. The detailed marker drawing isn't mine, it's where I got the idea from, it's the Aurora Fighter from C&C Generals, which I modified on the drawing and figured out how it was going to transform. The battroid legs/primary thrusters fold up beneath the chassis with the intakes positioned just aft of the cockpit, and the thruster nozzles end up just underneath the rear horizontal stabilizers. I need to turn them so they look right, I just got lazy yesterday, haha. Glad to hear the support; If there is enough interest I might make more. Best, RF-26 AAC
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Macross F question: What the heck are the "hydra" being talked about? I've seen everything but ep 3, 4 and 18. Can someone tell me what I am missing?
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Macross Frontier Episode 18 Talkback Thread *READ 1st Post*
RF-26AAC replied to azrael's topic in Movies and TV Series
There must be some kind of power in the hatred, either in controlling the populace or causing the Vajra to attack harder if we hate them badly enough. What's the motive behind inspiring hate? There's a LOT of talk of hate. RF-26 -
bump for sketch upload
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A valid point, I wanted to equip it primarily with a shotgun but thought, hm, when I play Rainbow Six Vegas II, I ALWAYS need a machine gun or SOMETHING that is somewhat useful at a distance, shotguns suck over distance but nothin's better short range!! A shotgun might be pretty effective against vajra, especially if you keep changing what's in the shells... I am almost happy enough with the sketches to post em. RF-26 AAC
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I liked how we got a Zombie SDF I stand by my theory about that sinister green thing turning into a lobster and killing tons of people.
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no, RANKA is Kerrigan.
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If it was reconditioned I'm still surprised its working. And yes, I noticed EVERY car in MacrossF is somehow turbine powered. I guess the Ford Nucleon finally caught on XD!!! I finished sketching out the battroid configuration of the vehicle today, almost like a miniature YF-19 but there are very obvious design differences with the torso and actual transformation mechanism. The wings fold behind the back as do the vertical stabilizers a-la VF-1X series, but the cockpit remains horizontal like the YF-19. Sketched out the shotgun, as well, and decided to add a single machinegun barrel to the gunpod, totalling out at four. The machinegun is there for dogfighting purposes. I think the vehicle will end up being around 3/4 VF-19/VF-25 series size.
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I think it's unrealistic that there's a LANCIA still RUNNING in 2050!! (notoriously unreliable cars, you know)
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Macross Frontier News Thread III *Read 1st post*
RF-26AAC replied to azrael's topic in Hall Of The Super Topics
Oh, I spoilered my own text because I thought that was the etiquette here o_O I actually end up spoilering much of what I write. Oh, and Alto's dad is a douche. Alto's kind of a douche, too, come to think of it. o_O He's actually not that likeable as a main character, he's less likeable than Shinji Ikari. But apparently a lot more apt to do something than cry. But Gendo Ikari is far cooler than that mushroomhead guy who's boning Grace. -
Macross Frontier News Thread III *Read 1st post*
RF-26AAC replied to azrael's topic in Hall Of The Super Topics
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Sorry mate, I'm RT native just now fully getting the idea that the two are completely different. I grew up watching the first four episodes of RT over and over and over again (because I didn't have anything else), that and transformers. Got a hold of Macross Zero, F, DYRL and am currently dl'ing the original series. I am loving Macross F, but the only thing I don't like is their strange usage of cars. Did anybody else notice Skull leader has a Lancia Delta Integrale Evo 4WD rally car? (and other times you see old Lexus LS400 series limousines) Doesn't change the fact that the mecha works the same way, regardless though. So anyhow I'll call it a Valkyrie. Best, RF-26 AAC
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No, not legos. This is just a series of sketches and ideas that may or may not be introduced into a fanfic or roleplay at some point. I'm a big transformers buff, so... after designing a number of unique autobots, it was only natural I'd attempt a Valkyrie (triplechanger ) I wrote up a general overview of features, speculative place where it would go amid Macross Canon and wisely did not design a god-mode valkyrie... instead, I designed what I like to think of as the Ferrari of Valkyries.
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I sure hope this isn't taboo, but I had the idea a few days ago. pre-Macross F era, prototype Valkyrie fighter. It's not like it hasn't happened before (like where did the damn VF-27 come from!?) RF-26 AAC Variant. Era: 2040-2045 Origin: Macross Frontier Colony Fleet Manufacturer: LAI/General Galaxy Variable Anti-Aircraft/Combat fighter. Intended useage: Subatmospheric and high-speed spaceflight Alternate modes: Gerwalk, Battroid Armament: 4x10mm armor piercing gatling guns (nose mounted), 1xTriple Barrel Melee Shotgun, 2x Energy Machete [battroid only] Thrust: 10x small manuevering verniers [various locations], 8X medium manuvering verniers (back of calves) [battroid/gerwalk only], 2x supplementary thrusters (aft/feet), 2X primary thrusters (aftward amidships) Braking: Thrust reversal, air brakes, reverse verniers. Power: twin compacted/tuned VF-25 reaction drive engines. Lift: swing wings in separate and delta-wing configurations, two 45* lean vertical stabilizers, 2x horizontal stabilizers. Description: Designed with both atmospheric flight, reentry and deep space technology in mind, it is intended as a high-speed interceptor fighter, equipped with very light armor and light weaponry as an aircraft. The cockpit is quite large for high visibility outward, but reinforced for moderate pilot protection. Equipped with standard energy-conversion armor, and can accommodate a pilot and passenger. Originally, I wanted to design a fan-racer based veritech, but found size to be an obstacle, and the usage of such a craft would be so limited, I opted to go a different direction. Instead, the vehicle is a long nosed vehicle, somewhat similar to the SR-71 and FA/22C aircrafts. This is not a VTOL capable craft in aircraft mode. It is, however, capable of VTOL as a Gerwalk and Battroid. It is a swing-wing aircraft, with wings that can sweep backwards to connect with the rear horizontal stabilizer fins creating a larger delta-wing type surface for extreme high-speed atmospheric flight. Much like the current space shuttle, the leading edges of the craft are armored more heavily to withstand the challenges of reentry. This is a craft CLEARLY designed for high speed-- hence, it suffers in maneuverability on its own, thus necessitating a number of vernier jets placed at strategic points all over the craft.. The major weakpoint of the craft is armor and armament. If hit by the energy beam emitted by red-type Vajra, the craft undoubtedly would be destroyed, whether in aircraft or battroid configuration. It is not designed for a long range battle; it's designed for high speed subatmospheric and space aerial combat, and high speed melee, serving more of a scout function than a frontline soldier. Powered by the a tuned and size-reduced version of the VF-25 prototype engines. Unfortunately, at this time the fighter does not have a FAST pack. It is mostly unnecessary, though, as the craft is designed with space flight in mind. It is, however, be equipped with a single experimental-type realtime fold booster, carried under the chassis (as opposed to being over-the-cockpit) mounted. I am currently developing the drawings. They don't suck. In Battroid mode, the focus of the craft shifts from extreme speed to manueverability and melee-type combat. It is equipped with a variety of powerful (yet short range) weaponry and carries an elongated energy knife (think Orc sword from LOTR). It is approximately the size of a shorter macronized Zentraedi. Control is handled through a direct-neural interface, which is forbidden aboard the Frontier. (like LEI cares) As this is an experimental craft, the pilot has extraordinary control over the vehicle, but at the same time, does not allow for emergency ejection-- if the craft is destroyed, the pilot will die if interfaced. The downside is that the pilot *feels* the unit's pain. Complementary to the neural interface is the cockpit anti-gravity generation system. By producing its own gravity field within the cockpit, the pilot is not subjected to extreme g-forces and consequently is not subject to blackout. This allows for super-intricate control and manuevering quicker than the body could physically react on its own and allows you to exceed the limitations of the human body in other craft. Overall, the RF-26 AAC is very effective, but was ultimately dropped in favor of the more reliable and durable VF-25 messiah series and never made it past the prototype stage. As it is a one-off, the spare parts and their quantities are quite limited, hence, there is only and likely, will only ever be a single RF-26 produced. If damaged, it will likely be destroyed as it is likely not repairable. This is a Valkyrie not so much about practicality as it was speed, grace and passionate melee killfests. For those of you who are car nuts, it's like a Ferrari P4/5... it's expensive, it's good looking, and there was only one built. Much like a one-off Ferrari (or any Alfa-Romeo for that matter) It's very finnicky and fussy and sensitive, but has more soul than your average mecha. In addition to weak armor, the unit is also unreliable on startups due to the finely-tuned nature of the engine and extreme handling. Because it was a test-mule prototype, the function beneath the skin isn't that great either and the dash controls are highly susceptable to failure. EDIT: Sketches added, from design to production. No scanner, so I had to just snap photos. I started the aircraft design by using the Aurora fighter from C&C generals though several other craft were in the running... I toyed around with several concepts for transformations but ultimately settled on a more-or-less YF-19 style transformation with a few minor modifications, primarily concerning the upper torso and the size of the cockpit relative to the chest. The size of the cockpit presented me a challenge because when it's big relative to the rest of the craft, you can't hide it anywhere. So, for Battroid cockpit sheilding I chose to use a shutter-type design that slides over the cockpit.
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Deculcha = UNWONDERFUL!! Ok, now I have another question: Is there any sort of a rule or like feeling against fan-designed valkyries? Granted, not to be taken as Canon, but a unit all its own, is that like, um... what's the word... taboo? Mind you, I am not talking about a fricken existing VF-variant with a different head or recolor, but I came up with my own concept (all three forms)... I tell you, it's hard to think of how this stuff moves and such; I still don't know how they came up with the complexity that is the YF-19... Best, RF-26 AAC Variant
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Macross Frontier News Thread III *Read 1st post*
RF-26AAC replied to azrael's topic in Hall Of The Super Topics
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Macross Frontier News Thread III *Read 1st post*
RF-26AAC replied to azrael's topic in Hall Of The Super Topics
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No, I wasn't kidding. So it is mainly an exclamation. Although "See you next AWESOME" or "See you next COOL!" doesn't really work. So it is a lot like Smurfs and the word Smurf.