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Firefighter Destroid

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  1. I'd say Macross R deserves an OVA or game given the amount of attention on this forum.
  2. If the Macross universe doesn't have a new scenario yet it would totally rock as a realism-driven sandbox MMORPG considering the amount of content that has been made over the years.
  3. I agree. Macross should not merely dwell on what has been established but evolve and realize new concepts. Take the VF design - It is always fixed to 3 forms and every VF design adheres to the same shape and structure for each form. Why not base the VF forms based on gameplay motions or actual physical motions? An example is Gerwalk mode - hailed as having versatile VTOL hover actions but is the most physically unstable shape of the 3 modes. They could consider centralizing the mass closer to the source of thrust to achieve better realism in terms of form and function, to name a few. And why does Fighter mode always have to resemble a 20th century jet fighter? Ace Combat Electrosphere and Fairy Air Force Yukikaze proved you could have bizaare aerodynamic shapes and still provide the illusion of flying realism. And Battroid - why do they always have the tapered intakes above the hips? Haven't they realized those intakes keep banging on the folded wings when the robot walks forward? And to solve this problem they pose the toys to flex from the Gerwalk Hip instead shortening the upper leg? Also try considering animating the robots toes or phalanges to flex both up and down. This is what provides the agility and jump in one's step. As it stands, Battroids still bang their entire feet on the ground to stride forward. What kind of slow speeds can you achieve that way? Try running without flexing your toes at all and you'll see what I mean. Logically speaking the entire VF should consider an evolution in form and function - not merely a restyling of an old design.
  4. This game may interest you: Assault Gunners It's called Destroy Gunners on smartphones.
  5. Why was that plot point closed off? Is there a link that references that?
  6. I hope the next game they release is a sandbox emulating the exactness of the likes of Grand Theft Auto IV or V. Instead of Liberty City it'd be Macross City XX drifting in space toward some planned destination. You can do all sorts of things in and out of the City aside from the usual mecha combat. Everything will take place in real time making use of actual physics. Grinding stats will be there for the afflicted but gameplay will be more than that. And in space up and down won't exist and will be truly relative to your orientation and point of view. And hopefully we'll discover what happened to the Megaroad. Regardless of platform or console - don't you think it's time developers took these things into account when making that definitive Macross Game?
  7. Hi Everyone! It's been some time since I last checked on this post - something I started several space folds ago. I had to do some actual work that really kept me pre-occupied from here. And it seems in the time I was gone I had been give an actual name in the Japanese official site: 'Destroid Werk' (or Destroid Work if you prefer). It looks like I have a lot of catching up to do reading through all your entries (we've just started the groundwork for mecha control systems!). But even so, I want to express my appreciation on how this topic has sparked so much interest & response on what a VF is and what it can do and how it does the things we all love it for doing. Thank you all for your faith & enthusiasm. Domo arigato Go-Zaimer, fellow MetaCulture mechheads. Soredewa, mata ne!
  8. I'm thinking Master Chief now... VF-27 RECLAIMER (ri-ku-re--ma--) And another term associated with Messiah... VF-27 REDEEMER (ri-dji--ma-)
  9. Here're the lines from the link then: Eighteen P&W LHP04 low-thrust vernier thrusters beneath multipurpose hook/handles. Vernier thrusters with chemical fuel tanks in backpack section in GERWALK and Battroid modes. Vernier system below nose and in aft engine nacelles. Fluid pulse actuators enable transformation. Two cooling sub-air intake/airframe lift adjustment slits located on forward main body in Fighter mode. Thanks for this, Sulendid. Now can anyone be imaginative enough to speculate how this thing works? It didn't say it enables robotic movement, though. Can we assume it does too since transformation effects & limb effects are intertwined?
  10. I like the way Noboru Ishiguro directs. He puts a lot of goofy antics in the background scene. Like the Nue logo on the building in South Atalia that was smashed into. Where else can you see a fixed painting plead for its existence in a short moment? Or Shoji Kawamori being ignored while interviewing Minmay. It's sad this kind of comedy is absent nowadays.
  11. I'm not sure that thing's main rifle really destroys things. Sort of like space folds them mutilatedly to another dimension where they can never, ever come back from.
  12. Alright!!! Our first real winner! Thanks for that, Fade Rathnik - Fluid Pulse Actuator (are you Zjentolhauean, btw?) . Now we can speculate how that might work if it were real: Fluid - does a fluid run through it? Or does that describe the fluidity of its operation? Pulse - perhaps this is similar to how nerve cells in our bodies transmit data at light speed? Actuator - this speaks for itself, but is still an unknown in terms of what it really is like. Any ideas?
  13. That and their inner motors they apparently forgot about that shake their metal booties. Imagine building a Gundam plastic model kit. After completion you can pose it the way you want. But you must do it externally with your hands because you know the joints cannot move by themselves. You know that there is a lack of motors inside that might be able to move the toy figure on its own. The same is with the Macross VF canon. Official spec write ups are very comprehensive with a lot of things namely: sizes, weapons & engines. But in their ivory tower these authors fail to explain or give an idea on what devices makes the thing move around on its own two feet. Please be able to distinguish the Control system from the Actuator system. It is the former that you are answering, it is the latter that is being determined here.
  14. 'Minmay Soul' is a singer-persona integral to the elements driving a Macross story. Lynn Minmay's singing saved the Zjentolhauean from becoming mindless drones forever drawn to war. Myung Fang Lone's quiet song saved Isamu from losing his sanity in Sharon Apple's music. Basara & Milene sang their throats dry to pacify the Spiritia hunger of the Protodeviln. Mao Nome sang to save Shin from plunging his harmonic-sensitive OverTech craft into the sea. In Frontier, President Glass specifically ensures the safety of the singer Sheryl Nome who we all surmise as the last living relative of the Nome sisters. I suppose you understand why such a person must be protected? The singer has always been integral to the resolution of a conflict. Now I'm beginning to think small furry green alien squirrels endowed with giant killing machines are beginning to like them too. As for Mr. Bilrer, I can only say i have yet to see a micloned giant with an inhuman-looking forehead & right eye. But I have seen a Protodeviln in the Macross 7 show that has such mutant features. I believe he died while singing - saving his beloved Sivil in the process.
  15. I hope when I survive to be real old the inspiration you've shared your children will ignite the spark to create a true-to-life tranformable aircraft-robot.
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