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CoryHolmes

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Posts posted by CoryHolmes

  1. As a fan of the pen-and-paper D20 SW RPG game, I was a little apprehensive with how well those mechanics would translate over to a computer game.

    I should've have even bothered worrying.

    FANTASTIC is the only word that really comes to mind whenever I try to tell someone about the game. I really like the ability to pause the game in-combat and queue up the moves. I tell you, the hardest part for me to get used to was rushing into combat, and not immedially button-mashing to attack (like in Outcast or Academy). The lightsaber combat was everything that it should be, even far above Outcast/Academy.

    I never once hit any bug in my XBox version. None. Well, the only bug I did hit was the one mentioned above: the game itself :)

    I hope to see another SW game done this way. Nothing short of fantastic.

  2. And that whiplash is taken care of by those nice, padded belts that pilots tend to wear at times.

    And you also have to take intentions into effect. If it's a planned change, then the pilot will presumably kill spead so the change isn't that hard on man or machine. If it's an unplanned change... well, that's what those strappy things are for.

  3. The Robotech people simply saw a way to use something that most Macross fans turn their nose up at.

    That "animation mistake" is considered to be just that by the majority of the Macross fanbase. RT decided that no, it wasn't an animation mistake, and have run with it to come up with a brand-new mecha.

    Personally, I think that's better than trying to use the Recon vessel seen for a second and a half in Force of Arms, which is clearly a precursor to the Elintseeker design of DYRL. If RT had done that, Macross fans would've been up in arms over it, bashing away mindlessly about how unoriginal it all is and how they're only stealing the best parts.

    So leave the YF-1R to RT canon and an animation mistake in Macross and call it even, eh?

  4. I can't wait to see them update Devestator.  Now THAT would be a heck of a toy!

    I hope so but I doubt : the Constucticons would have to be sold seperatly and imagine the size of Devastator in 1/24 scale : Fortress Maximus would have to go home :lol:

    Max Schmax.

    Devistator was THE original giant toy. All other are mere... pretenders to the title.

  5. No, you can't be a sith. Darksider, yes, but not Sith since there are only two at any given time, and right now, those two happen to be the Emperor and Darth Vader.

    This game has never been about playing a Jedi. It's for all those other occupations that get dismissed whenever people have the chance at being a Force-user. If you want to play a Jedi, go for Outcast or Academy or any of a dozen other games.

    Besides, being a Jedi is supposed to be a hard thing that only a few people ever actually attain. I'm glad Galaxies has kept that spirit, and even made it unhealthy to be a Jedi.

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