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imode

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Everything posted by imode

  1. My goodness, that is one ugly kit.
  2. imode

    Your Valks

    Ahh... hasegawa head. No wonder. I was looking at that and I was thinking, "man, those 1/60 heads are ridiculously small"
  3. Here we go... bored at work...
  4. That's fine with me! Gives my wallet a rest from all the Macross toys. I'm also somewhat happy that they're packaging it with Macross II, because I already bought the movie DVD when it came out a little while back. Macross II isn't the best show in the world, but it's fun enough for me, and I really hate bootlegs and crappy fansubs.
  5. Weak. I don't think much happened. A fire, some people injured... nothing like the 1995 one. Oh, yellowlightman, the article says Japan sits on 4 plates. (news to me!) That must suck. Earthquakes happen almost every day there. Usually they are weak sub 3.0 shocks that no one really feels. Once in a while you get one's around 5 that sway buildings. I was in Hiroshima in 2001 when they had a 5 or 6, and that wasn't very fun, especially since I was walking through a covered shopping mall.
  6. Yeah. It's not bad. It's good for giving weaker capital ships like frigates and destroyers a fighting chance against monsters like the Vagyr battle cruiser. Defense frigates are somewhat useless. I haven't figured out how to use them properly yet because the field goes offline quite quickly and once you throw them into battle, they're usually the first thing the enemy goes for, and these things can take very little punishment. Mine's are VERY good. They're just as good as they were in the first one... actually, I would say better, because now you're given the option of creating the location and size of the field of mines you want to deploy. However, each ship has a limited supply and you can't just LITTER the enter place with them like you could in Homeworld 1. I think each minelayer is allowed to drop three max. If they explode then the minelayer can make more, but they are only allowed to have 3 ACTIVE mines at once. Also, even though they have a forward mounted gun, they tend to like to just sit around and do nothing in the middle of a fight. In the end, the best way to to win is just through overwhelming force and constant buildup.
  7. That Max and Millia one is noice!
  8. Maybe there's hope for the 1/60 fastpack upgrade yet...
  9. Eh, I'm no Gundam fan. And the similarity is in the waist armor that resembles the "skirts" that are oh-so-characteristic of many of the mecha from Gundam.
  10. Nah. We all complained about the hands as soon as pictures of battroid were released for Hikaru's 1A oh so long ago.
  11. Minmay guard would be pretty sweet. But it would have to be that custom Minmay Guard... That newer one that Hasegawa is dishing out looks like aaasssssss...
  12. Re-shaping the whole chestplate is out of the question already. However, the hands are not... I've been looking at Gundam actuators on HLJ and those are quite nice, however, I have no idea how the scales match up.
  13. Yamato valks are a little too pricey to build armies with, even for 1/60's. Not only that, you can only pose them in so many ways, so they would get boring after awhile. If you want to make armies you have to buy those little black plastic figures with those lego hands and all the gun sets.
  14. You know this reminds me... that other series from the 80's that Yamato was going to make a toy out of... Whatever happened to that?
  15. Princess Bride! Although, my boss was telling me about this one movie called "Night of the Comet" which I looked up on IMDB. After reading the plot summary, I just HAVE to see it.
  16. Can't argue with that Most likely, they figured Earth and other planets would also be a battlefield and thus needed something that resembled more of a foot soldier. Destroids were far to ungainly for that and instead settled into the mobile artillery and static defense role. And yes, Valk's are friggin cool too.
  17. This is the only one I see. I think I've seen it before when I was in Japan. It's just like the FX or whatever version, except subtitle-less. http://www.cdjapan.co.jp/detailview.html?KEY=BCBA-238
  18. Something about it looks out of proportion and yeah, that skirt would make a Zaku proud. Strange how it looks hand-drawn and no cgi'd out to hell.
  19. Platforms are a godsend. Usually though, I move my entire fleet along, so that there's a larger field of fire and more targets for the enemies to focus on. The most damaging parts of the Vaygr battlecruisers is that BIG gun it has on front and the missile launchers. The big gun doesn't fire very often and it's untargettable anyway, so concentrate all bomber fire on the missile launchers. This will keep your forces alive for a while longer and even give your destroyers the chance to mix it up a bit. Don't forget to build movers as well. Always try to stay defensive until you can get a full fleet, then try to pound from his side. If you go spearing straight through the middle, you'll most likely get swarmed by battle cruisers advancing from all sides. Also, don't forget that mobile refineries and carriers are bristling with guns as well and can take a lot of punishment when fully upgraded. The carrier is a capital ship and tends to draw fire quite quickly, but the refineries tend to be able to just cruise in the middle of battle. Build a bunch of these guys and let them go after the fighters while your heavies focus full attention on opposing capital ships.
  20. Here we go! Hikaru lining up on the runway... and then woosh, takin off! Both images from the right side of his VF-1. Flipped cell! Lordy those are some lousy images.
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