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Posts posted by Solo Wing Pixy
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How loose do the renewal VF-25s get if you keep them equipped with the armored parts on?
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Many thanks to @Slave IV for his recommendation. It is even more beautiful in person.
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Has anyone purchased valks via eBay? Are sellers generally trustworthy there? And what red flags should I take note of when looking at an item?
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Yeah i’ve heard the 1/48 DX VF-1’s are the most well regarded iterations of the design to date.
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On 5/30/2021 at 1:33 PM, Slave IV said:
If you don’t have any of those, I’d absolutely go with the Arcadia 1S every time, all day. Such a great and basically flawless figure when you can’t exactly say the same for the other two. The YF-19 set is nice too and would be my 2nd choice. The added bonus with that is you get a huge selection of armaments that you can use with other DX Valks. I don’t have the 25S and won’t buy one unless they make a improved version like the recent 29 full set but I do hope they do since I love the look with the armor parts. I just don’t want to deal with the flop.
The VF-25S + armored parts was something I wanted for a while due to being a fan of Frontier. However, most of the secondhand prices i’ve seen have been quite expensive which is understandable. But given its price point I’ll likely be way less forgiving of durability issues like the loose joints. The arcadia VF-1S is a significantly cheaper option and comes with a full complement of accessories on top of being a pretty iconic toy I’ve heard a lot of praise for. Thanks for the help!
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I’m thinking of which valk to buy next and I’ve narrowed it down to three choices. The DX VF-25S renewal with armored parts, the YF-19 full set pack, and the arcadia VF-1S with strike parts. For anyone that has them, what are your thoughts on each and if you had to pick one, which would you go with?
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Preferably in a lightly-used or brand new condition.
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Beautiful pics. The DX Chogokin Renewal Ozma VF-25 + Armored parts has been one of my dream valks to own.
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Well, it has been a hot minute since i’ve last frequented these forums but the recent news was quite heartening. If BW does indeed have all this leverage i’m excited about what it could mean for the distribution of merchandise like the DX valks abroad. High quality releases of the original series and frontier are also things i’d love to see.
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Any thoughts about the 1/72 Sv 262's durability from those who have one? There don't seem to be that many reviews of it and one reviewer I saw unfortunately snapped the ankle joint when handling the foot in Battroid mode. I have heard that it's transformation scheme is significantly less convoluted and i'm interested in getting one myself.
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I wonder why some of the video reviews made the process look so easy(eg. wotafa's and jenius' reviews). Does the connection get looser over time?
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Managed to finally pry it off, though it was quite scary since i also ended up popping the entire turret off(thankfully it could pop back on without a problem).
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Unfortunately it's still not coming off even with significant pressure. Where should i be holding the gunpod in order to minimise the risk of stressing the plastic? I also can't seem to get it to budge at the moment.
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Anyone know how to remove the gunpod from the turret? Mine is rather tight and i'm afraid of potentially breaking something by using too much force.
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I do have enough funds, but it'll likely be a while until I can get another one. As for future speculation, I'm definitely on the lookout for Plus or Frontier valks since those are my favourite series(the Armored Ozma VF-25 Renewal is more or less my most desired valk). I've also had eyes on the Arcadia Super or Strike VF-1's(Roy/Hikaru) for a while.
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Preorder rushes sure are hectic. Does this set have the YF-19 + accessories?
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I'm not sure I understand the difference between hovering and flying. Is it strictly a matter of speed?
But, either way it's irrelevant because it still doesn't add up. Dogfighting tactics are all based around energy management. Why? Because energy = turn rate, and turn rate is literally everything in a fixed wing fighter dogfight. Guns (and I'm assuming this is a guns fight, not a missiles one) on fighters usually face forward, so the fighter has to turn in order to place its weapons on target. If the fighter loses too much energy (goes too slow) it loses the ability to turn at its maximum rate and is at a potential disadvantage. If it goes too fast, it also loses that ability. This is why "corner velocity" is important, and must be maintained for maximum effectiveness in a dogfight. This is based on the limitations of fixed wing aircraft, and only applies to fixed wing aircraft (and variable geometry aircraft like the F-14, to be pedantic).
So, let me put this out there: what has a higher turn rate, a fighter or a battroid? VFs with ISC can certainly turn extremely fast... but a battroid can hover and spin in place. Quickly too if Hayate's dance moves are any indication. If the battroid can maintain a position or a slow speed, turn in place and have its guns always on target, then how can a fighter have an advantage over that? It doesn't matter even if the fighter is at its optimum corner velocity and maximum rate of turn, it's going to get shot up by the battroid if it gets anywhere near it. The only possible way a fighter could turn quickly enough to defeat a battroid in this regime is extremely high alpha, post stall maneuvering which the battroid or even gerwalk is going to have an advantage in anyway. Also remember in those modes the guns can be aimed much more effectively thanks to the arms.
So, if you're chasing a guy down and he suddenly switches to battroid, what happens? First, you overshoot big time as you zoom by the rapidly decelerating battroid. Saying you stay in fighter, what do you do then? Do you turn around and come in for a pass, in the same way you might strafe a ground target? But the battroid has its guns trained on you, so no matter what angle you approach from, he's going to shoot you... and his bullets are just about as fast as your are, maybe a tad bit slower thanks to being on a slower moving gunnery platform. Even if he doesn't shoot you down as you approach, he's probably going to get out of the way of your fire using his extremely effective vernier thrusters, and then shoot you up as you pass by or fly away. So, what do you do?
You do what Brera did in Sayonara no Tsubasa. Switch to battroid and use verniers to avoid fire while returning fire yourself. Then you might let some micro missiles go to force your opponent to retreat so you can recover and reengage.
There are of course a lot of different things that can happen in the above scenario (for example shooting the guy as he initially transforms and risking a collision, or filling the air with missiles in an attempt to overwhelm his defenses or distract him), and this does assume a 1 v 1 fight (which is what we see a lot of in Delta, since other pilots disappear when the writers don't know what to do with them), but the point is battroid is a useful mode, even in air combat. I'd even say it's useful especially in air combat.
I know this is ground we retread a lot here, but every week I think of new examples of why multi-mode combat is better than single-mode combat, and I feel compelled to share them
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So, I'm seeing a lot of comments about not understanding what happened in the episode. What's not to understand? Mikumo and crew started to sing at the ruins, which amplified their abilities because that's what those ruins do, and that resulted in a runaway reaction between Freja and Hayate. Since we already have seen that Hayate has been more and more overwhelmed by Freja's singing and her connection with him, it stands to reason that when her singing is amplified by the ruins its going to have a much more profound effect on the guy. When Freja and Hayate resonate, we get that effect inside of Hayate's brain head that isn't dissimilar to what happens to a person who's been Var'd. So the real mystery is what does the synchronization have to do with the Var syndrome. My guess is that much like the Vajra bacteria, Var could have a good or bad effect depending on circumstances, and I'm sure the power of song (positive song at least) will turn it all around in the end.
I guess Freja's trance as well as Mikumo's reactions were a little unexpected, but it's really no weirder than anything else that's happened in Delta thus far. Also, that the amplified song caused some dudes to age rapidly is something that hasn't yet been explained. Still, not that weird. Maybe the frenetic imagery is what's throwing people.
If song and age do have a correlation, then I further guess that song is going to ultimately cure the short lifespan of the Windermere people, but that's already been hypothesized by other members before me.
Also, is it just me or was there some time slowdown there? When Hayate rushes Keith it looks like time went all wonky like it did when Alto was delivering his final love speech at the end of Sayonara no Tsubasa as the beams inched toward him.
Reading this over before posting I notice I start a lot of paragraphs with "So..." I need to work on that.
What I thought happened at the ruins was akin to an "overload" effect. Both Heinz and Walkure were resonating with the structure, and the resulting amplification of both fold waves may have caused Mikumo, Freyja, Hayate and Heinz to enter a trance/Var(as with many other individuals) due to pushing the protoculture structure to its limits.
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Speaking of rare birds, I believe the aviation museum in my area(Hamilton Aviation Museum) has one of the only two airworthy lancasters in the world. I remember seeing that one, as well as the one at the RAF museum London.
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my Arcadia top 5 wish list..
1. 1:60 Regult kit or complete (preferably complete)
2. 1:60 HWR-00 MKII Monster! (hey I can dream can't I)
3. 1:3000 SDF-1 TV ver. or DYRL re-issue.. (preferably the TV ver.)
4. SV-51 renewals (but completely re-engineered!)
5. VF-3000 or VF-5000 (or both!)
of course there are plenty more items but this is the best 5 I can think of right now.. and I don't want to be too greedy!
New SV 51's would be delicious
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One of the problems i'm having with this series is that its leaving several plot points ambiguous. Why did windermere want to start a war against the NUNS(and what was wright's motive)? What is the relationship between the protoculture and the windermerians? Many things are being implied, but not fleshed out. This could just be saved for an endgame reveal, but the absence of characterisation feels noticeable.
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Congrats! I'm still learning to drive, gotta wait a few months before mine. I wonder when the valk reviews will start rolling in?
DX VF-25 Renewal Series (Part III)
in Toys
Posted
That’s a shame, guess I’ll wait and hope for an improved variant somewhere down the line