Jump to content

armentage

Members
  • Posts

    480
  • Joined

  • Last visited

Everything posted by armentage

  1. the newer sps are now backlit. http://media.gameboy.ign.com/articles/652/...mg_3086349.html 330865[/snapback] They're still too small, though. 330888[/snapback] Hahah I can't believe the timeliness of that. Just as I'm thinking "maybe these old-school GBA's are okay with their screens" an even better one comes out! Oh, it turns out I was trying to play the GBA's under one, half-burned out 40-Watt bulb without any of that nice diffusion (soft-white) coating. I bumped her bedroom lights up to 100-watts and we were able to play 4-Swords very well. Speaking of 4-Swords the game TOTALLY OWNS. Puzzles, great music and game play and just the right mix of competition and team-work. It's perfect! I highly recommend it. Played it for 4 hours in one sitting and while I did get frustrated at some of the harder puzzles, you really get a strong sense of satisfaction from play. Contrast this to FF:CC where there is no goal at all and you need to deal with annoying poo just to move around the screen.
  2. One more thing to add about the GameCube -- The controllers ROCK. After using the XBOX Controller-S (the smaller one) for a year, I can really appreciate the GameCube's. It's size is perfect for my big hands and the GF's small ones. She absolutely adores it too. I really love the way they made the important buttons bigger, and have gradually "less important" buttons placed further away. Really innovative design they came up with.
  3. Thin white to the consistency of milk? I must be doing something wrong, when I thin my Tamiya flat white out too much (near 50:50) it begins to sputter.
  4. Thanks for the suggestions. I'm geting my grubby hands on a copy of 4-Swords today. A big part of the trouble finding good MP games is that few titles actually explain just how they are Multiplayer on their box, or tend to emphasize their competiative mini-games more than the co-op part. I'm vaguely tempted to plop down the $50 for a copy of XMen Legends:2...
  5. Sounds exactly like an RPG to me. I have to have hte only visible GBA in existence. I've never had any major lighting problems. 330085[/snapback] Well, usually even the worst RPG gives you background story and reasons to go to a particular place at a particular time, and tries to develop the characters SOMEWHAT. Baldur's Gate Dark Alliance had an over plot and flat characters, little detail, etc etc, but it was still better than FF:CC As for GBA screens... maybe you just happen to have some kick-ass eyes, JBO!
  6. I've heard that Symphonia was awful... Player-one is totally in charge of the RPG part, and the other players only get to take part in the combat. The combat is supposed to have serious camera issues with multi-player mode, which some people claim makes the game unplayable. It makes me a little hesitant to try it it. ANYWAY.... I picked up Two GameBoys to try Final Fantasy:Crystal Chronicles and I must say we were a bit dissapointed. Graphics & Sound are beautiful, but the game seems to be an exercise in tedium without any RPG fun at all, WHAT SO EVER! You just walk around this stupid chalice and fight. I made the mistake of getting used non-backlit GBAs, which are totally useless unless you are playing in the brightest light. I'm begining to feel that the Xbox might be the way to go with the Co-Op games XMEN LEGENDS 2 anyone?
  7. I use Tamiya airbrush thinner. It smells exactly like Isopropyl alcohol... Anyway, it sort of depends on the color and type of Tamiya paint I'm using. Thicker glossy colors naturally need more thinner, about 50/50 ratio. Thinner military flats, i'll do 30/70 paint to thinner. Some colors, like Gun Metal (glossy metalic) I'll use only a few drops of thinner, maybe a 15:85 thinner/paint ratio.
  8. Can we play it together on the same GameCube (w/o an onilne connection?) I have a huge 50" TV that can do side-by-side Split-screen. It'd be funny to network 2 gamecubes on the same TV just to play together!
  9. I'd heard the same thing about Video Games.... that sometime in the mid-90s, the money previously spent on Anime memorobilia by fans was being redirected towards video games and the associated toys/books/fan-crap. Talent goes where the money is.... This was info from some Japanese anime/manga industry magazine a friend of mine was reading at the time. It certainly sounds like a reasonable idea...
  10. Must say that the GC Nintendo games are pretty amazing. They really do fantastic things with very low polygon counts and smooth animation. The music is amazing too! I bought her Zelda:Wind Walker and she played in rapt intensity for hours. Definately a good choice. Thanks for the input!
  11. You know, as long as we're playing on the same team I don't really mind what the games are. (except sports games, never liked them) Well, I pulled the trigger on a GameCube. Even if it doesn't have the best co-op games, it's cheap, the games & accessories are cheap, and she LOVES nintendo chars!
  12. I think it's a different Zelda game I'm thinking of, but one of them definately allows you to have some crazy GBA Multiplayer fun.
  13. I know this is off topic (off-macross) but I was hoping to get some feedback from you all. My girlfriend LOVES cooperative multi-player games, and my XBOX just doesn't cut the muster. There's a few games, like Baldur's Gate:Dark Alliance, and ROTK, but not much else, and certainly not much variety in terms of game genre/style. I'm going to buy either a PS2 or a GameCube, because those two systems have a lot more of the "family" and "together" marketshare, and hence more games. My question is, which system? GameCube has some fabulous new multiplayer RPGs, (FF:CC, Zelda Wind Walker) but they require 2+ GameBoy Advanced units to play, which makes the GameCube a very expensive proposition. PS2 is always a winner, but many of it's games are single-player Teen-Angst or Lonely-Geek... So basically, I'm not sure which system to pick. Can anyone out there give me some pro's and con's for each system, in regards to multi-player COOPERATIVE play? (Cooperative means games like Gauntlet where you play together, NOT games like Soul-Calibur2 are where you play against each other)
  14. Episode 3 rocked! Good balance between the bullshit and mecha/space action!
  15. Something to consider is that the IN-BETWEEN frames today are far-far-far better than they ever were. Macross had fantastic designs, and many closeup shots were drawn beautifully, but the average frame of animation was pretty terrible. Sloppy and quickly drawn, no detail, etc etc. Macross7 is pretty horrible in this regard too. Most 80's Mecha OAV were definately drawn better, with more time devoted to the inbetweens. EVA was animated very well too, but there were so few actual Mecha scenes... The TV stuff today is pretty awesome though... shows like Aquarion are amazing. SO much detail on the inbetweens! I wonder, is it computer animation or is it just a bigger budget?
  16. I like the Hasegawa airplaine kits. LOTS of detail for a 1/72! Much more than you see on your typical old-school Revell/Monogram or Testor's kit. Very modern kits cast with all the latest bells and whistles. They don't transform, but look much more beautiful in fighter form than anything else you can buy (built or unbuilt) Something you might want to try is the Bandai VF2SS kit (from MacrossII). It's a snap-together kit molded in color. Easy construction, and LOTS of parts! Not too much detail, but it's pretty solid.
  17. I think a lot of it is that many of us are much older than we were when we first watched those old 80's anime, and have thus learned to appreciate better story telling. I sometimes think that those old anime stories I loved so much might actually be utter trip, but nostalgia plays tricks on the memory. Then again, Macross really was great, Bubble Gum Crisis was pretty damn original (for it's time) and no one can deny that Gundam REALLY tried to tell a compelling story. I give you 3 examples of great anime... and how many crap anime am I not naming? Back in the day, anime was hard to get, and even harder to fan-sub. You had a filtering process - people wouldn't waste time discussing crap anime, much less translating and fan-subbing it. I mean, HG imported Macross, NOT GOD MARS (ugh, what a piece of crap that show was). Early fans LOVED Gundam and GE999. AnimEigo imported BGC to help start the anime crazy (they also imported MADDOX-01, utter crap!) Ugh... Project A-KO. One of the first otakish anime I ever watched (with the horrible dub!) and I LOVED it, because there was nothing to compare it to. Show it to a non-fanboy today, and they will NOT be impressed, though back then even non anime/sci-fi/comic book fans would think that A-KO was somehow special. There's also changing themes to consider. You just might not be "into" the topics they like to anime these days.
  18. Effect, that's a great point -- The whole Coordinator thing is crap from the very start. Unexplicably, amazingly, and utterly superior human beings, who just "know" things that experts who've devoted their whole lives to cannot figure out (i.e. the Gundam OS, the ability to pilot mecha, etc. etc.) You would think that if the Coordinators actually were so amazingly superior to normal human beings, they would never have needed to steal the Mobile suits - just design your own as a weekend science class project, and then go take over the Earth with them.
  19. So... MAJOR FLAME/TROLL ALERT.... Is Seed the dumbest, least compelling, and unoriginal Gundam installments ever? Doest Seed Destiny any better? DISCLAIMER: I ask this only having watched the disgusting, horrible dub on Cartoon Network.
  20. I had similar experiences back in the day with my IMAI designed Monogram "Go-Bots" (Legios & Mospeada). The plastic was so fragile... I was a kid, I did stupid stuff like strip the paint off using amonia. Make the plastic even more brittle. Luckily the pieces were molded kinda thick.
  21. Ugh, 1,2600en is way too expensive. That's going to cost you around $300 + shipping to get the armor and a valk to display it on. I'd rather drink that money (in the form of Vodka)
  22. It's the legs & arms on the WOTW mecha. They really had an "alive" way of moving around. Like the way we move our arms & legs, as opposed to the way the Honda ASIMO robot moves mechanically and unnaturally. Now that I think about it, those WOTW mecha moved a lot like Octopuses and Squid under water. That smooth, coordinated flowing movement... totally creepy! (Did you know that giant squid have a whole seperate brain & nervous system attached to each arm, that are coordinated by the central brain? When prey moves by an arm, the sub-brain does ALL of the work involved in catching it!)
  23. The only Macross toy's I'd *ever* recommend for children are Bandai 1/55ths. My Jetfire is still in pretty decent shape after almost 20 years, and I PLAYED with that thing hardcore. Joints are still tight, knees and hips are still perfect. It's one of the sturdiest and best designed toys ever in my opinion! I'm sure you can pick some up cheap, given that few collectors want them now a days.
  24. Man you have some serious anger issues. Deep breath... HG is just a bunch of guys trying to get by and make a living. They made a cartoon franchise that's lasted 20 years, kicked the crap out of every other cartoon back in it's day on US TV, and made a lot of people very happy for a long time. Are they going to protect their ability to make money with the Robotech and Macross products they licensed back in the day? You betcha. You'd do the same. If you didn't, you'd be a fool.
  25. Is the 1/48th resin valk about the same size as the size as a Yamato 1/48? My yammy's HUGE....
×
×
  • Create New...