Miyatake interview from “SDF-1 Macross: Thorough Dissection”

WIN_20150915_161210-SMALLAs we board the hype train leading up to Kazutaka Miyatake’s exhibition of original artworks, let us look at a recent interview with him conducted earlier this year for the “SDF-1 Macross: Thorough Dissection” book — you know, the one which also doubles as an enormous 1/2400 scale papercraft model of the Fortress Exceeding Space and Time itself (the cover of the book stoically assures us that it is genuine “Deculture Scale”, no less).

The translation starts right after the jump! (I tried to be as accurate as possible, and that is why the four in-text notes are oddly numbered: there are two #3’s, and there is no #1.  :P )

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New Translation of “The Plundering Fleet” from Macross: Perfect Memory, by Kenichi Matsuzaki, Trans.: Gubaba


MW member and Macross SpeakerPODcast partner-in-crime Gubaba has provided us with another new translation!  I’ll leave it to him to introduce it…  Download link at the bottom!

The Plundering Fleet is one of two short stories included in the Macross Perfect Memory book from 1983, in the section “Macross Outside Story” (by which, they mean “side stories”). It was written by Kenichi Matsuzaki, who was the script editor for the series and also wrote plenty of episodes, including the first three and “Love Drifts Away.”

You may remember that in Episode 15 of the series, Global tells Misa a story about her father pulling off some wild scheme involving pretending to be Anti-Unification Forces and raiding a UN storehouse. That’s what this story is about, but really, only partially.

I’ve always been kind of curious about the story. MW member Roycommi posted a version over a decade ago, but since that was only two pages long, and the story in Japanese covers four pages of extremely small, dense text, there was clearly a lot missing. I started the translation in late 2011, while still working on the Misa novel. I did most of the first section, and then put it away for a few years, picking it up a little less than a year ago. I worked on it sporadically this year, and finally finished it yesterday (mostly… There will be a slightly revised version coming later). Honestly, I found it a real slog. Fun to read, I hope, but really difficult to translate. Neil Nadelman and Frank Reynolds helped with the submarine terminology, and my old housemate in Tokyo, Irina, helped confirm that the “Russian” names in the story aren’t actually Russian, and okayed my spelling of them. Any errors that remain, however, are my own.

Download HERE: The Plundering Fleet

Discuss on the forums HERE





Kazutaka Miyatake exhibition coming in October

Stop the presses — it’s the BIG ONE!powered_suit

The City of Yokosuka will hold a Kazutaka Miyatake exhibition from next month — on an actual BATTLESHIP.

Kazutaka Miyatake is a living legend. He, along with Kunio Okawara (who incidentally currently has his own exhibition running at the Ueno  Royal Museum until the end of September), practically created the “mechanic designer” position in the animation industry.

He is famous for having worked on the Powered Suit design for the Japanese editions of Robert Heinlein’s Starship Troopers — immensely influential in the history of Japanese animation as it informed every robot design in anime thereafter including Mobile Suit Gundam.  He is renowned for his design work on Space Cruiser Yamato, Super Dimension Century Orguss, Aura Battler Dunbine and of course, pretty much every Macross series: SDF, DYRL, Seven, Dynamite, Zero, Frontier, and most of the games (except Macross II :P ).

As bonus trivia, his credit in Macross: Do You Remember Love was “Production Design” — in other words, he created the entire world of the theatrical Macross movie from scratch, a feat that traverses the boundaries of “mechanic design”.

A talk show will be held on the 24th of October with guests Miyatake-sensei and fellow Studio Nue member, the legendary SF illustrator Naoyuki Kato!

The Kazutaka Miyatake Gengaten will be held from October 24th to November 23rd at the HIJMS Memorial Battleship “Mikasa”.

Info about the Mikasa in English here:

Info on the event in Japanese here:


SpeakerPODcast EP.27 – An Open Letter from ‘Mr. K.’


The SpeakerPODcast Crew & Hisame with Tsutomu Takayama.

Arcadia’s ‘Mr. K’ posted a blog entry recently that’s been a hot topic of discussion among Macross toy aficionados, as of late. Why do Arcadia’s valkyries command the prices they do? What goes into making them? The SpeakerPODcrew weighs in with their thoughts on the piece.
But first, we get together with a room full of Macross 2 fans (YES, they DO exist!) and meet the voice actor for Hibiki Kanzaki, Tsutomu Takayama.
(Many thanks to Hisame for organising the event. For more of her Macross cosplay, follow her on Facebook!)

(download – right click & ‘save as’)
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'Look! It's Optimus Prime!'

‘Look! It’s Optimus Prime!’

Renato’s full translation of Mr.K’s blog post can be found here.

Warmer than an Emulator outfit.

Warmer than an Emulator outfit.

Timestamps & photos after the JUMP!
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“Why are Arcadia Products so Expensive?” by Mr. K


We’ve all thought about it, some of us more vocally than others, and on Thursday last week, the mysterious Mr. K from Arcadia — previously Yamato — took some time to publish a long blog post on the topic of why Arcadia’s products are so highly priced.

The really high quality transforming Macross toys have never been cheap. No, not even the Takatoku 1/55. But Arcadia’s recent offerings have finally broken the 30,000 yen barrier. Some of us in the forums felt that Arcadia had gone insane. Well, this here is a unique opportunity to peek at what actually goes into producing a Valkyrie toy and give a bit more context to the figures.

Original article:

Feel free to discuss this in the MW forums!


Why are Arcadia toys so expensive? By Mr. K (Translated by Renato)

Why are Arcadia toys so expensive?

Our Macross items are currently on a Macross Zero boom (according to myself).
We’re putting out several UN Spacy birds in turn, but I (personally) want to do Anti-UN ones as well.

However, there is a growing difference between the way things are today and years ago, so the truth is that we cannot do things like in the old days.

“How can we make these products a reality…?” I’m constantly struggling with that thought.

Of course, the same goes for other projects, too, but it is a constant, everyday struggle.

Hello. My name is Mr. K, the struggling project developer of this company.

For years now the Chinese factories have been raising their fees and we have seen that influence the price of our products.

This is not just a hit on our company, but also on the manufacturing industry as a whole. So yeah, of course it’s a struggle!!

So I thought I would take some time to think about the reason for that struggle, which is the issue of high price point products, and how that relates to profit margins.

That said, it’s not like I can actually talk about the profit bottom line or anything, so let’s just think about it in the following way…

I will call it: “Why do people say our products are expensive…?” (And yes, as I write this my heart can’t help but feel heavy).

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SpeakerPODcast EP.26 – Richard Satelight & The Jaznicks!

1In our first all-American episode, Richard and the SpeakerPODcast AMERICAN gang go to Anime Expo and report in with all the latest gossip.
Renato hosts his very own panel, Richard works at the Satelight booth, and everyone stops by the Robotech 30th Anniversary panel wondering if there’s any news about that supposed live action movie…
SpeakerPODcast AMERICAN – fuelled by Blue Moon!

(download – right click & ‘save as’)
Don’t miss an episode! Subscribe to us on iTunes!


Timestamps, photos and a full recording of Renato’s presentation after the JUMP!

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Macross Cosplay by Super Dimension Foto (part 1.5)

Earlier this week we announced a series of Macross themed Cosplay photo shoots and shared some sample pictures.   Here’s the rest of the sample pictures from the first set.  To see all of the first set and to support future sets visit the Patreon Page here at

or just join in on the discussion here on our forums.