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2 hours ago, tekering said:

That's the influence of all the other European languages, of course, with their contradictory spellings and unique phonemes; if you research the etymology of "decal," it turns out to be a French abbreviation, which explains the inconsistent pronunciation.  Those of us unfamiliar with the French term are likely to read the word based on English phonetics, so we've got it wrong... but if enough people make the same mistake long enough, we end up with new pronunciations like "Paris" (completely different from the proper French pronunciation) that become established as unique for that language.  Japanese is full of these ignorant mistakes becoming full-fledged Japanese words, with consistent meanings and pronunciations existing separate from their original English roots.

He doesn't watch the shows often, but @jenius knows what he's talking about.  :good:

1527597303_Legiosscockpitscreens.jpg.42bedcbe22c3b15748c2298607a34a57.jpg

282211350_Legiosscockpit.jpg.258779e5519ef3106132b47218875f5d.jpg

The sketches are so cool! 

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Yeah, but those designs never actually got depicted in the animation... perhaps because they simply ran out of time to incorporate them.  You'll notice the date on that lower sketch -- July 22nd, 1983 -- was a mere ten weeks from Mospeada's broadcast premiere, October 2nd.  They must have been well into animation production by that point, and yet they were still finalizing designs...?  :huh:

It's incredible that Mospeada ended up looking as good as it did, really, particularly considering how poor some of the later Macross episodes turned out (having been broadcast earlier that same summer).  The mecha, characters, and backgrounds were all more consistently drawn and animated for Mospeada than they had been for Macross.

Mind you, Macross DYRL was released a mere nine months later, and made everything else look like crap by comparison.  B))

What a time that must've been to be an anime fan in Japan!

Otaku.jpg.d83c8cf8d8dd682237a8bf25074f6b79.jpg

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These artworks are beautiful !

 

Especially the lower sketch...

 

I really can't find it....

 

 

Where do they come from ?

 

I'm very curious!

 

Thanks for all !

 

 

Sincerely

 

akim

 

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1 hour ago, tekering said:

Some of us collect more than just the toys, Akim.  ^_^

308531010_modelsheets.jpg.f2723d5033d9b45edb0c62b6eb52acb1.jpg

 

 

Settei, storyboard, scripts

 

Beautiful!!

Strangely, some of these settei copy are familiar...

I thought it came from a peculiar settei set but maybe i was wrong...

 

Nice to see all these copy in big size

 

 

Edited by akim
Wrong idea
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21 hours ago, tekering said:

That much was obvious from the start.  :p

That's a sound assumption, based on a clear understanding of how English phonics are applied to foreign words... but obviously isn't applicable to Japanese romanization.

In fact, most Japanese have such a shockingly poor understanding of English phonics that a significantly different system of romanization had to be developed -- by an American, in fact -- just so foreigners would be able to parse the sounds.  Unfortunately, over a century later, most Japanese are still unfamiliar with it.  <_<

But that's the correct pattern, isn't it?

pedal - metal - decal - dental - petal - mental

Phonetically, all these vowel sounds should be pronounced exactly the same.  How would you justify a different pronunciation, based on that spelling?

Womb, tomb, comb...

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5 hours ago, tekering said:

Yeah, but those designs never actually got depicted in the animation... perhaps because they simply ran out of time to incorporate them.  You'll notice the date on that lower sketch -- July 22nd, 1983 -- was a mere ten weeks from Mospeada's broadcast premiere, October 2nd.  They must have been well into animation production by that point, and yet they were still finalizing designs...?  :huh:

So I don't know how similar Japanese production pipelines are to ours, but we'll often finalize designs even after episodes have already technically shipped for animation. And generally props/BGs/etc. won't be designed until they actually appear in the show - if they never actually showed the cockpit in armor-soldier, it never would have had a final design pass. If it did show up, it would have been a situation where they said, "okay, we're finally showing the cockpit in armor-soldier, we need to finalize the design for it" - or they would have just cut the cockpit interior shot because they didn't have the bandwidth.

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23 hours ago, Dobber said:

One of the guys that does the videos for HLJ says it like that. First time I ever heard decals pronounced like that...drove me nuts :lol: I got worried I was mispronouncing it wrong my whole life. I looked it up on the internet and apparently it’s a Canadian thing and a few regional spots in the US.

Chris

If you were mispronouncing it wrong, wouldn't that mean that you were pronouncing it right?... :unsure::unknw: ...8P... :lol:

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7 hours ago, tekering said:

Yeah, but those designs never actually got depicted in the animation... perhaps because they simply ran out of time to incorporate them.  You'll notice the date on that lower sketch -- July 22nd, 1983 -- was a mere ten weeks from Mospeada's broadcast premiere, October 2nd.   

 

Screenshot_20200707-203958_YouTube.jpg

Screenshot_20200707-204155_YouTube.jpg

Edited by blackconvoy_D01
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25 minutes ago, mechaninac said:

If you were mispronouncing it wrong, wouldn't that mean that you were pronouncing it right?... :unsure::unknw: ...8P... :lol:

Gah! Double negative! Bad Dobber BAD! Lol!

Chris

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42 minutes ago, jenius said:

Here are those overhead comparisons:

Sentinel-AFC-01H-Legioss-25A.jpg

Sentinel-AFC-01H-Legioss-26A.jpg

 

It’s still amazing how compact they got the legs and feet to get in fighter mode.

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Would have been nice if they added a gimmick to hide that gap between the calves (looking from the top), like a sliding cover or even getting the calves closer together

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2 hours ago, jenius said:

Here are those overhead comparisons:

Sentinel-AFC-01H-Legioss-25A.jpg

Sentinel-AFC-01H-Legioss-26A.jpg

 

Though its the most compact and best looking legioss in fighter mode, the down side is that gapping hole between the legs in that same mode. I guess its a concession that I will have to accept 

On another note, Hikaru/Rick hunter, looks like he is too small for the legioss cockpit too

B3CA53F4-0413-4840-8E70-8C93F8771BAC.jpeg

Edited by Guyffon
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1 hour ago, Guyffon said:

On another note, Hikaru/Rick hunter, looks like he is too small for the legioss cockpit too

he is too small even for dx vf-1 cockpit

 

2 hours ago, Snake Eyes said:

Would have been nice if they added a gimmick to hide that gap between the calves (looking from the top), like a sliding cover or even getting the calves closer together

Tlead wiil hide it :D

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4 hours ago, jenius said:

Here are those overhead comparisons:

What really shines to me is Sentinel's more angular treatment of those leading wing tips around the fuselage. The rounded ones from previous toys just never looked right to me and don't quite fit in with the blocky nature of the Legioss.

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8 minutes ago, lechuck said:

What really shines to me is Sentinel's more angular treatment of those leading wing tips around the fuselage. The rounded ones from previous toys just never looked right to me and don't quite fit in with the blocky nature of the Legioss.

If you are refering to the parts next to the cockpit, I think the correct term is called lerx

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Very good batch of images Guyffon! Thank you!

Do any have reference images of the tread of your missiles?

I have doubts if the missiles are located on the body or in front.

image.png.3ced927ac5915c413eff06da6ecc2419.png

Thanks!

 

 

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5 hours ago, Mog said:

It’s still amazing how compact they got the legs and feet to get in fighter mode.

Actually what I don't understand is why the other companies weren't able to compress the legs more. I only own the Sentinel version, but I didn't notice anything particularly new or amazing in the mechanism to collapse the legs. It's all been done before. What was the limitation in the other toys?

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1 hour ago, Perxion said:

Very good batch of images Guyffon! Thank you!

Do any have reference images of the tread of your missiles?

I have doubts if the missiles are located on the body or in front.

image.png.3ced927ac5915c413eff06da6ecc2419.png

Thanks!

 

 

Both; top and front: Check the CM Tread/ Tlead on Anymoon.com, they were able to incorporate it into their toy. The Toynami/ Aoshima didn't have this option.

CMs-AFC-01I-Iota-Legioss-4.jpg

Edited by blackconvoy_D01
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1 hour ago, Guyffon said:

I found this sketch of the pilot coming out of the legioss head is interesting

Also there is line art depicting the central missle pod

3A7708E3-6872-40A3-91B3-D7E2E77C3959.jpeg

2DD7F38E-CE04-4AFA-A12A-0A159D07481F.jpeg

 

Based on that, the central missile pod becomes the missiles on the forearms and not an extra missile pod on either shoulders. 

 

49 minutes ago, ArchieNov said:

Actually what I don't understand is why the other companies weren't able to compress the legs more. I only own the Sentinel version, but I didn't notice anything particularly new or amazing in the mechanism to collapse the legs. It's all been done before. What was the limitation in the other toys?

 

I think Sentinel's wings extend more to the back which helps cover most of the legs. If the other toys were to do the same, it will look close to Sentinel's giving the illusion of less of the legs showing. 

Edited by crackpot
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7 minutes ago, blackconvoy_D01 said:

Both; top and front: Check the CM Tread/ Tlead on Anymoon.com, they were able to incorporate it into their toy. The Toynami/ Aoshima didn't have this option.

CMs-AFC-01I-Iota-Legioss-4.jpg

Thank you!

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27 minutes ago, crackpot said:

 

Based on that, the central missile pod becomes the missiles on the forearms and not an extra missile pod on either shoulders. 

 

 

That's a page from the Palladium Robotech RPG book REF Field Guide, so take that with a HUGE grain of salt. Maybe a whole box.

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1 hour ago, ArchieNov said:

Actually what I don't understand is why the other companies weren't able to compress the legs more. I only own the Sentinel version, but I didn't notice anything particularly new or amazing in the mechanism to collapse the legs. It's all been done before. What was the limitation in the other toys?

Don’t have a Sentinel yet, and only own the Toynami.  But here’s my observations:  

Part of it has to do with how the feet collapse into the legs.  Toynami’s really don’t collapse at all.

The other part involves how the back of the chest intakes are hollowed out a little to allow the legs to fit in more compact.  The back of the Toynami’s chest intake is a solid block that the legs butt up against.

And lastly, the way the whole hip assembly flips up for fighter mode is something the Toynami version never did. There’s a slight adjustment of the hips between fighter and battloid mode, but it’s almost unnoticeable.

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16 minutes ago, vladykins said:

 

That's a page from the Palladium Robotech RPG book REF Field Guide, so take that with a HUGE grain of salt. Maybe a whole box.

Oh. :mellow: I guess I can't consider it to be accurate then. 

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4 minutes ago, crackpot said:

I guess I can't consider it to be accurate then. 

You can't consider anything to be accurate if it's published in English, since the English version of Mospeada is, er, umm, Robotech.  <_<

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14 minutes ago, crackpot said:

I think Sentinel's wings extend more to the back which helps cover most of the legs. If the other toys were to do the same, it will look close to Sentinel's giving the illusion of less of the legs showing. 

Yep, that's what I noticed, too. Sentinel's has more wing area than any other version, and it extends farther back . The collapsible leading edge section and linkage to move the wing forward were great ideas to allow for that longer wing. Funny no one else thought of it before, but I imagine it'll be copied on other Legioss toys down the road. 

28 minutes ago, Mog said:

Don’t have a Sentinel yet, and only own the Toynami.  But here’s my observations:  

Part of it has to do with how the feet collapse into the legs.  Toynami’s really don’t collapse at all.

The other part involves how the back of the chest intakes are hollowed out a little to allow the legs to fit in more compact.  The back of the Toynami’s chest intake is a solid block that the legs butt up against.

And lastly, the way the whole hip assembly flips up for fighter mode is something the Toynami version never did. There’s a slight adjustment of the hips between fighter and battloid mode, but it’s almost unnoticeable.

Same here; I only own the Toynami, which was my favorite in terms of aesthetics until the Sentinel version. The Sentinel is superior in every way, IMHO, and I'm eagerly awaiting getting mine.  There's nothing really novel in the engineering, as we've seen similar solutions from Arcadia and Bandai in their Macross stuff, but the application of those ideas work great in recreating some of the anime magic that goes on in presenting the most favorable shapes in the various modes in the animation. For whatever reason, no other company has been so ambitious about applying some of the techniques that have come out of Macross toy designs until now, and I'm glad Sentinel went the extra mile, as they've set the bar for Legioss toys going forward.

As for nitpicks, the gap between the legs in the top down doesn't bother me as much as the gap just aft of the sensor array plate. They could have just extended that back another few millimeters to cover the hole in the chest, and given all the other neat solutions they employed, that seems like an odd and simply corrected oversight. As warts go, it's not nearly so egregious as the plethora of major malfunctions and material deficiencies that plagued the Toynami. i can forgive it for all that Sentinel got right with this toy.

The lack of pins in the aft wings seems like an odd oversight as well, given how easily they tend to want to disembark from their moorings. I ordered mine through TFSource, so my wait will be longer than those who ordered through Japanese sources. My hope is that in that time, Sentinel will act on feedback about some of these easily correctable flaws, and my copy will benefit.  Not expecting it, but hoping for it just the same.

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50 minutes ago, crackpot said:

Oh. :mellow: I guess I can't consider it to be accurate then. 

Don't discount it completely yet though... those books generally took their inspiration from (or outright copied) the work of the original creators. There are probably a few sheets of original material that depict those same things... somewhere. 

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22 minutes ago, jenius said:

Don't discount it completely yet though... those books generally took their inspiration from (or outright copied) the work of the original creators. There are probably a few sheets of original material that depict those same things... somewhere. 

That's what I've been researching in the past hour or so to see if those sketches were lifted from any of the Japanese source material. 

 

Edit: actually they are but I haven't seen the sketch with the central missile pod yet.

 

Edited by crackpot
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