klavs81 Posted October 11, 2015 Share Posted October 11, 2015 (edited) Hi guys, I thought it would share my take on the classic VF-1 and VF-1D with you guys. I am a big fan of these mechs, though the model isn't completely transformable. There are a few modifications here and there, but I hope you like them! Edited October 11, 2015 by klavs81 Quote Link to comment Share on other sites More sharing options...
Mr March Posted October 12, 2015 Share Posted October 12, 2015 Very nice work! How many polygons are some of these? What did you build them with? Quote Link to comment Share on other sites More sharing options...
spanner Posted October 12, 2015 Share Posted October 12, 2015 fantastic work mate! These look awesome! How long did it take you to make them!? Quote Link to comment Share on other sites More sharing options...
DWN013 Posted October 12, 2015 Share Posted October 12, 2015 Fantastic job, i like how you placed the tailhook pretty close to where i always thought it should go: centerline extending from the backpack. Quote Link to comment Share on other sites More sharing options...
Duymon Posted October 12, 2015 Share Posted October 12, 2015 omg I wish we could have these in MS flight sim :0 Quote Link to comment Share on other sites More sharing options...
klavs81 Posted October 12, 2015 Author Share Posted October 12, 2015 Thanks guys, they work out to be around 90,000 poys each, I made them in Modo. Each model has one 8192px x 8192 texture map, with bump, specular, etc. I've been working on them on and off for about half a year, I'd say about 60 hours work total. Once I get a few more liveries tucked away under my belt I'll probably release them, if anybody's interested. Cheers Quote Link to comment Share on other sites More sharing options...
spanner Posted October 14, 2015 Share Posted October 14, 2015 Thanks guys, they work out to be around 90,000 poys each, I made them in Modo. Each model has one 8192px x 8192 texture map, with bump, specular, etc. I've been working on them on and off for about half a year, I'd say about 60 hours work total. Once I get a few more liveries tucked away under my belt I'll probably release them, if anybody's interested. Cheers Impressively high texture mapping! I really like the Skull version! I noticed its not variant specific, was that intentional? It could be a A or S.. omg I wish we could have these in MS flight sim :0 I don't think there are any decent Valkyrie for FSX or any flight sim for that matter.. Quote Link to comment Share on other sites More sharing options...
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