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Evolution Toy - VF-2SS Valkyrie I 《MACROSS II ~LOVERS AGAIN~&#1

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5 hours ago, 20max20 said:

Started to work on it, hope she will look better after the modifications I planned...

F3EB5DBF-10DD-439B-9D5A-DFB5DEE0BF60.jpeg

Nice!! What kind of mods are you are going to make to this VF?

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Well essentially I want it will look slimmer in fighter mode, with the leg sitting more under the wings (the plan at the moment is to make them attach directly to the wing...that's where the disposable flosser could help...maybe...).

To achieve this there are a lot of small solutions that need to be found and implemented.

I think I got almost all planned out, but I still have to come up with a good idea for hiding the metal bars connecting the leg to the body, would love to be able to do some cool 3D stuff :/

I already sanded down the wing base and gained some millimetres also sanding the shoulder joint. This, together with smaller shoulder (like the Bandai Hi Metal) should make the shoulder hang down 5-7 millimetres less than before...

 

...and of course, custom Roy colour scheme!

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Posted (edited)

I'm working on my Bandai Hi-Metal R review... I was flabbergasted when I realized that the fighter mode on that toy, which actually could pivot the leg to where it should go right beneath the wing, still doesn't do this! In order to get everything lined up you need to have the intake a little lower than the internal intake under the chest. What a bummer. Good luck in your effort to make the Evolution Toys VF-2SS pull it off! The leg lock on the Evolution Toys is so bad that whatever you do will probably hold more securely.

Edit, I was looking at the world wrong in that post. It's not so much where the intakes are on the HMR but rather the wings. If the wings could have been just a bit higher than the intakes could have come up a bit higher and that would have made the world better for me :)

Edited by jenius

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Side view after sanding of the base of the wing and the pins...slowly getting slimmer :)

C2EBBE98-C245-42C2-AE3F-463E917B6E9A.jpeg

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Looking better already!! 

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Thanks! Still need to close the mod on the shoulders to see how much sleeker it will look. For now, left thruster lowered down closer to the wing (just realized the ventral fin under the nosecone should also be moved a bit to the back...that will be a challenge, probably I’ll have to go down the “part removing” route...).

A90CCE84-D87C-4F2D-BF1C-C6A09B20EE7E.jpeg

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Modified Arms and new smaller shoulders almost ready. The arms will not be sitting under in parallel position to the body, but angled up by an additional “click” at the shoulder.

D60C7891-992A-4FED-A45B-FBFB3AD1E8FF.jpeg

AAA7A4A9-60F8-43E8-B9E0-21D21305047F.jpeg

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15 hours ago, 20max20 said:

Modified Arms and new smaller shoulders almost ready. The arms will not be sitting under in parallel position to the body, but angled up by an additional “click” at the shoulder.

D60C7891-992A-4FED-A45B-FBFB3AD1E8FF.jpeg

AAA7A4A9-60F8-43E8-B9E0-21D21305047F.jpeg

This is looking interesting, are you thinking of doing any possible mods to the swing-bar system for the legs? I'm wondering if there's a way to mimic what Bandai did for their 2SS. 

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I'd love to see someone try that, but I worry that the change would require almost an entirely new mold.  The system on the HMR version is very similar in concept to the hip swingbar used in Yamato/Arcadia designs, but it's quite a bit differently shaped.  It's more like the legs are attached to a swinging frame that makes up the entire underside of the valk.

Edited by Chronocidal

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Hi,

yes I´m planning to do "something" to the swing bar, but not as the Bandai. Indeed, i do not really like the big break they create in the underline of the valk.

The idea for this project is to work on the L shaped plastic piece they are attached to and make it extendable/retractable. In this way, they would stay extended as they are now for battroid mode, but collapse for fighter and "hide" inside the giant hole there is currently right after the nosecone. Here is where the big challenge starts, as then I will have to create a "tunnel" (which can be accessed by open/close panels) in the body/air intake of the valk for the metal swing bar to make sure the legs sit in fighter mode high close to the wing :/ No idea how to do it...I need help! :D

Anyway, I´m basically done with the first wave of mods. not 100% satisfied by the outcome but I have some ideas how to improve. I think I will let some days pass so that I will re-look at them with a fresh perspective. Recap:

- new panel lines - check!

- Dorsal booster lowered closer to the wing - check!

- Backpack reworked and made smaller (in almost every direction), also the piece covering the head is shortened and shaped to match the head profile - check!

- wings sanded down and relative pins to have the valk body thinner - check!

-  arms mod so they are sitting in fighter mode not parallel but angled up towards the body - check but maybe I will use ball joint later on!

- new smaller shoulder - no check, do be re-done with new idea

Now let´s move to the legs...

some quick pics:

IMG_0510.JPG

IMG_0511.JPG

IMG_0512.JPG

IMG_0513.JPG

IMG_0514.JPG

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I'm definitely enjoying these mods, can't wait to see what you come up with for the legs. B))

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