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Robotech RPG Tactics Kickstarter


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  • 2 weeks later...

It really isn't relevant. Saying they may miss their ship date isn't anything like waiting years (we only backed this a few months ago) and they aren't saying they can't produce any of the things they said they would.

Then I hope this doesn't turn out to be a(nother) long, drawn out process filled with excuses involving the franchise and just a shortcoming with the Kickstarter method.

http://www.palladiumbooks.com/index.php?option=com_content&view=article&id=691%3Apalladium-booksr-weekly-update-november-1-2013&catid=52%3Aweekly-updates&Itemid=183

The ship date. At this point, we still do not have an exact release date, but it’s no longer possible for it to be in December, as we have not even gone into manufacturing yet. If I had to guess, I’d say February, 2014, though we’re working to try to make it sooner. Palladium Books and Ninja Division are looking to firm up details and dates, and we’ll provide them to you as we get them ourselves.

Also, back when they were still collecting money for this I got really skeptical about this whole thing when this became a stretch goal (which they didn't achieve by the end of the funding period). I wondered to myself if they could actually produce this if things turned out differently.

575708_529118333818059_274853048_n.jpg

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Einherjar, what do you mean? That stretch goal was funded and the SDF-1 will be produced. Why wouldn't that be possible?

Holy crap, you're right. Double checked the Kickstarter page and found it as still one of the many figures without a model design yet. During the fundraising period when stuff like that popped up I thought they were starting to make ridiculous promises that they would not be able to keep by their original release date, as well as make a decent figure for them too.

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  • 2 weeks later...

I tried out the rules and I found hand to hand combat took most of my game time. Mostly to really bad rolls on my part. :p I don't see this lending itself well to mass combat, like in my games of 40k. When I shot at the pods they go pop like on the show. The glaug is pretty good in HtH. Depending on your mecha you get so many HtH options. I don't see a need when regardless of faction I only choose the same attacks that caused the most damage. This is were I can see this slowing down games of mass combat. Here's some pics of my test run. The un forces won initiative every round.

http://www.robotechgamecenter.com/forums/viewtopic.php?f=7&t=355&p=3350#p3350

Did you guys notice how the s&$t hit the farm at update 116? The quality of the updates has improved since then. Glad the 1% finally made their voices heard. Still that furball went on for 6 pages.

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  • 1 month later...

So this is the official Robotech version of the YF-4 that Rick was playing with at the end of the First Generation:

11fe4efb2ae2c32d48189d8be2044bd1_large_z

Now then, aside from the fact that it's Robotech (which is verboten around these parts) what do you people think of this design? Personally, I like it. It looks like an advanced version of the VF-1, while not being so brand new that it doesn't look as part of the original lineage. Looks like a logical next step in Veritech design.

Now, the see the next intermediary between this and the VF-6 Alpha... :)

Actually, I managed to do a screen grab of the said YF-4 battloid mode illustration based from the new support & squadron cards:

Card-Order-Example-large.jpg

Zoomed Images:

post-693-0-19523400-1388713303_thumb.jpg

post-693-0-71850000-1388713329_thumb.jpg

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  • 2 weeks later...

http://www.kickstarter.com/projects/rrpgt/robotech-rpg-tacticstm/posts/716024

Release Date: I’m sorry, but we still do not have a hard release date for the game. I know it is frustrating to say we are working on it and it will be released as soon as possible. When we know more, you will know it too. We are as frustrated and disappointed with the slow progress and sliding release date as anyone, but things are moving forward on all fronts. Hang tight. We are getting there. I’m sorry we can’t give you anything more substantive at this time. We are sharing information, photos and progress as we get them ourselves! Things are shaping up to be a Spring release.

Sounds like a normal Kickstarter now.

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We have created a Robotech Tactics Facebook page and because of a few things that I've done I've been allowed to get an early release of the rules. I plan on playing out a game the weekend of February 1st and post some pictures with an After Action Report. C'mon over and join us. I have rules posted based on my earlier interpretation of the pre-releases rules and also the tactical briefings and stat cards. I wound up creating paper cutouts to use as minis for the game until the KS sends out the pledges.

My Table
http://www.robotechg...c.php?f=9&t=208

My 2nd Game
http://www.robotechg...c.php?f=7&t=287

3rd
http://www.dakkadakk...22.page#6096328

4th
http://www.dakkadakk...13.page#6191322

Alnd link to Facebook page.
https://www.facebook...40349382851175/

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  • 2 weeks later...
  • 1 month later...

Seems like the $% has hit the fan again. Some of their engineering choices has me doing a double take. I hope PB addresses this soon. So far the vf-1 and spartan look like the nichimo models from the 90's and that's not a good thing. I mean 20 some odd bits to make a tiny robot. Come on.

http://palladiumbooks.com/cuttingroom/Official/Robotech-RPG-Tactics/VF-1A-Fighter-parts-breakdown.jpg

https://www.kickstarter.com/projects/rrpgt/robotech-rpg-tacticstm/posts/776662

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Not being a miniatures guy I don't understand what the problem is.

Miniatures are meant to be handled, A LOT, unlike models which are meant to be put together and admired but not moved around a lot. Lots of parts on a miniature is going to cause it to break very quickly when in use.

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Miniatures are meant to be handled, A LOT, unlike models which are meant to be put together and admired but not moved around a lot. Lots of parts on a miniature is going to cause it to break very quickly when in use.

I think companies like Games Workshop have built literally armies of figures addressing those issues, but they also have years of experience under their belt.

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Oh god! They coulda have done that much simpler. I've put together miniatres for gaming before, and they do not have so many parts. It would be very simple, Body (jet minus wings) apendages (wings, and gun) Then the missels and all. Usually in pewter, but even Games Workshop has started to make their kits in plastic. Even so, there isn't too many parts for an ogre, or space marine.

Look at the spartan! for crying out loud. They don't want people to play a game, they want them to build models.

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They don't want people to play a game, they want them to build models.

Wasn't that one of the reasons people outside of the RPG's normal community helped support it in the first place? The models over the actual game? Some people call the mecha The Unseen in certain circles.

Edited by Einherjar
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Wasn't that one of the reasons people outside of the RPG's normal community helped support it in the first place? The models over the actual game? Some people call the mecha The Unseen in certain circles.

I'm willing to out on a limb and say roughly 85% of the backers are doing so specifically for Battletech's unseen. Maybe 90-95% if you take into conisderation there are a lot of overlap between battletech and macross/robotech fans like myself. I don't think there is much more than 5% that bought in specifically for macross or robotech to play the game.

As far as model complexity, like others have said the newer plastic GamesWorkshop figures aren't much different. The average space marine is about 15 parts, more if you add things like purity ribbons, auspixes, special ornaments, skulls, horns, etc.

Truth be told though I have to wonder if the models were designed that way specifically so they can be upsized later in a new scale.

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