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Found 11 results

  1. Since the 30th anniversary of Alien is this year, new video games are being developed and Dark Horse is coming out with new comics, I thought a thread like this would be appropriate. Did anybody check out the Free Comic Book Day Aliens/Predator preview issue? New Aliens and Predator comics; it's like I'm six all over again.
  2. Saw these recently from here: http://www.figures.com/forums/showthread.php?t=79757 Looks good! The initial release will be from Alien/Aliens: • UD-4L Cheyenne Dropship, with miniature Armored Personnel Carrier that fits inside the bay (Aliens) • M577 Armored Personnel Carrier (Aliens) • “Origin” Derelict Ship with display stand (Alien) • Fossilized Space Jockey (Alien) There will be more from other franchises such as Terminator (Aerial HK/Tank HK), Predator ... Looks like a boon for sci-fi vehicle collectors!
  3. So its got a title and it just gets weirder from there........
  4. Arrival is the latest film by director Denis Villeneuve (Prisoners, Sicario), starring Amy Adams (Brenda in Catch Me If You Can, Mary in The Muppets), Jeremy Renner (Hansel in Hansel & Gretel: Witch Hunters, Aaron Cross in The Bourne Legacy), and Forest Whitaker (Charles in Fast Times at Ridgemont High, Ker in Battlefield Earth). Based on Story of Your Life by Ted Chiang, it is a sci-fi film about the arrival of an alien ship and mankind's attempt to communicate with it. The film will make its world premiere at the Venice Film Festival on September 2 before hitting theaters on November 11. If this is as good as Villeneuve's other works, there will be high hopes for his Blade Runner sequel. Arrival @ IMDb
  5. Well, here comes another Alien film. I'm part stoked because honestly Prometheus was a total let down but also a bit nervous. http://variety.com/2015/film/news/new-alien-movie-confirmed-at-fox-with-director-neill-blomkamp-1201436551/ Both points argued pretty well in this article; http://www.wired.com/2015/02/neill-blomkamp-alien/ So ready or not - Xenomorphs! -b.
  6. Hi ya! Has anyone bought toys from hiya toys? Am wondering how they are with quality, build and especially details.... currently wondering if this is worth getting... http://mechacatalogue.com/2015/12/31/blog-hiya-toys-aliens-colonial-marines-118-power-loader/
  7. This is the first time Reebok will release the high top "Ripley" version as well as the low ones worn by Bishop. The question for me now is which ones to get. I want them mostly for display, so Ripley's seem to be the best choice because they're more iconic, but I like Bishop's better and I love the character, decisions decisions. Here's the full article: http://pulse.therpf.com/reebok-stompers-from-aliens-to-be-released-on-alien-day
  8. Here's the trailer: http://www.youtube.com/watch?v=39eegoYnH9s&hd=1 Looks generic but fun.
  9. Looks pretty damn cool IMO. Didn't think the colony would still be there though....unless it was farther from the atmosphere processing plant than originally thought. Still gonna pick this up. Trailer looks fantastic. http://ingame.msnbc.msn.com/_news/2011/09/01/7544289-decades-later-aliens-gets-a-sequel-you-can-play Chris
  10. Is it just me or does the Mayan birdman/protoculture genesis theory from Macross Zero sound a lot like the ancient astronaut theory pitched in the history channel's shows Ancient Aliens and In Search of Aliens? Don't get me wrong, I don't subscribe to it. It's just scifi to me at this point. The parallelism is just interesting.
  11. I continued straight on from modeling the FW-190 and roughing out a possible Toggel (Zzard command mecha) to the alien mook suit, the Klogg, but found the thing a real fight to figure out all the mechanisms for, and kept switching back and forth between two basic designs as one of the parts cleared up... then I discovered that I had two workable designs, intended for the same unit but related only in that they have two main engines and three omnidirectional vector fins, and use the same super parts. Which one is better, do you think? The Klogg Naro is based directly on my original paper sketches, though the torso and shoulder transformation ends up completely different. It'll have to have a narrower head than planned, but not too badly so, (and that doesn't make the origin of the subtype name obvious AT ALL.) bare - red patches are for texture mapped missile racks with the space version super parts, that are mostly engine and fuel/remass the Klogg Jau, based on "a flying saucer would be cool, but I have to keep the cockpit ball in one piece this time." the Jau with atmosphere type super parts, which include a smaller engine and about the same amount of fuel as the space type, but have more mass due to the wings and swing hardware. Having aerodynamic lift and control surfaces more than makes up for the mass, as long as you are in fact inside an atmosphere, though the mecha can operate fairly well in its base configuration. The Jau is 2-3 components ahead of the Naro, able to transform the torso and shoulders. The barely-opened flap on the side of the shoulder is to let the arms hang down in its hybrid mode, or lift them up to the sides in full humanoid form. The super parts also include a part that straps onto the outer surface of each leg vector fin with chaff/flare launchers and another micro-missile rack on the top, each also including a fuel tank, though the top one is small and only meant to feed the vector fin microturbine, since they usually just run off small tanks built into the center part of the fin. The robot toes provide some vectoring for the main engines and there are small reaction thrusters distributed across the unit as well for fine adjustments, but most attitude control is intended to be done with the fins, which can swing 180 degrees forward for reverse thrust and have butterfly paddles in the exhaust ports on their tips to control yaw, pitch, and roll inputs. They also provide atmospheric stabilization like the feathers on a badminton shuttlecock if it's flying in base configuration. All of which is true for both of them. The main difference, aside from outline, is that the Naro's cockpit section has to tip down at the nose, how far I've not yet determined but hopefully only 15-20 degrees, during transformation, requiring an internal gimbaled pilot seat, while the Jau keeps the cockpit pod level, like all of the variable WW2 planes I've made. That alone is tipping me in favor of the saucer design, but I like the other one too... So I'm asking for opinions to help decide. Yes, again. Despite hardly getting any responses the other times. The replies I did get were useful, so I'm running a new one up the flagpole to see if anyone will salute.
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