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Found 6 results

  1. I got the game yesterday, it is the normal edition because of my budget and I don't need the extra contents in the LE. I am experienced with the PSP Macross Ace Frontier series, I didn't play the Trial Frontier and Last Frontier two games. Actually, the controls in this game has not much difference from the PSP series. I can still adapt to the PS3 configurations. So here is my first playthrough: 2nd Lt. Leon Sakaki, a mercenary Valkyrie pilot from S.M.S. Sepheela HQ. He's working on an assignment to turn in the YF-25 Prophecy to S.M.S. Ouroburos HQ. When he arrived the orbit, some unknown h
  2. From the album: Reference

  3. Heres where to bought the game. Regular Edition: http://www.play-asia.com/Macross_30_Ginga_o_Tsunagu_Utagoe/paOS-13-71-bp-49-en-70-5pq1.html Chouginga Box Limited Edition:http://www.play-asia.com/Macross_30_Ginga_o_Tsunagu_Utagoe_Chouginga_Box_Limited_Edition/paOS-13-71-bp-49-en-70-5ppz.html SOLD OUT I got the Regular Edition, it was cheaper..so yeah.
  4. That's right campers, I'm back, again, on yet another different computer, and I have a new half-finished 3d model I'm looking for an opinion on. This go round, it's the transforming FW-190, the first human-designed variable mecha to go into combat in this alt history. It's kind of hunchbacked and possibly vaguely Krogan-looking, but that's just how it works out having a single, front engine to deal with. Unlike the previous planes, the propeller does not retract on this one - and while it wouldn't be powerful enough and thearms stow whwre the fuel tanks went in aircraft form, it could in fact
  5. I continued straight on from modeling the FW-190 and roughing out a possible Toggel (Zzard command mecha) to the alien mook suit, the Klogg, but found the thing a real fight to figure out all the mechanisms for, and kept switching back and forth between two basic designs as one of the parts cleared up... then I discovered that I had two workable designs, intended for the same unit but related only in that they have two main engines and three omnidirectional vector fins, and use the same super parts. Which one is better, do you think? The Klogg Naro is based directly on my original paper sket
  6. Sorry if it is somewhat off topic, but this seemed the best location for it. Palladium is doing a kick starter for their Robotech mass combat game, and the models looked very nice and are in the common micro armor scale. Though you diorama folks might be interested in checking it out. http://www.kickstarter.com/projects/rrpgt/robotech-rpg-tacticstm
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