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Hiriyu

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Everything posted by Hiriyu

  1. I assume you're referring to the 1992 Banpresto arcade version? Not likely to be canon IMHO, as most [all] of the Banpresto games are just license-whoring (they also did various Gundam and Sailor-Moon games). *Edit - Oops. I just realized you're probably NOT talking about the BP DYRL game. Nevermind
  2. Hiriyu

    1/60 CF Pilot

    AFAIK, he won't fit without cutting down his legs a little. Again, anyone have leads on recast/extra TV pilots?
  3. Hiriyu

    1/60 CF Pilot

    Yup, done that. My 1/60 1-D pilots are currently manning a 1-S and a 1-A CF. The canopies seem to keep them in place very well, no rattling around. You are correct in that the later 'Super' model pilot figures will not fit without hobbling them a little. Anyone have or know where some extra 2-seater pilots may be found?
  4. http://www.macrossworld.com/mwf/index.php?...=ST&f=26&t=4012 Probably not the sort of thing you want appearing here
  5. I just bought an original copy on Ebay for $18.00, but don't have it in my hands yet. Should make a nice reference piece. I got burned by a seller ('Finalanime') on Ebay for a reprint version, fyi. Buyer Beware Yadda Yadda.
  6. *Updated* 1/60 = 13 (1A - 1x TRU, 2x CF, 1x Hikaru, 1x Max) (1D - 1x) (1J - 1x Hikaru, 1x Max, 1x Millia) (1S - 2x Roy) (VT-1 - 1x) (VE-1 - 1x)
  7. Depending on your timeline, most likely not. According to the Compendium: ...And I agree with Radd: Something like Schrodinger's Cat, eh?
  8. I like Druna Skass' original historical idea, but ewilen's right, they'd likely pull a "George" on the whole thing... Too bad, it could have some pretty cool potential. Or, they could just do a prequel, where all the mecha inexplicably seems more advanced than in the original's... Hmmm...
  9. Just wondering, are those helmets Snell rated? I'd like to go racing with one
  10. It's not really sci-fi, but I always find the "Magic Internet Computer System" pitifully annoying. You know, the one where the "1337 Computer HaXor" mashes a couple of buttons and a front page headline from the fricken' Clampett County Picayune comes up immediately, as if he's using a microfische reader; or a bunch of colorful lines and skulls converge onscreen and he shouts 'We're IN!!!', usually while haxoring the login for the DOJ or DOD's uber-super-computer? One more, while beloved, is the famous "He's Dead Jim". Who the hell DIDN'T die on that show?
  11. Very cool OT - Your desktop looks very similar to mine, but I've got a HotRod perched on my desk. How do you like the X-Arcade?
  12. Realistically, probably never. In the same vein though, anyone know where can I buy a 1/48 Hoary Froating Head unit?
  13. Another V-Tail plane with no elevators is the old Beech Bonanza. It also doesn't have any form of thrust vectoring, as it's a single front engine prop-driven plane. In my ignorance, I'd always assumed that the VF-1 used a similar control scheme... Thanks David & Ewilen for the info!
  14. I've only done vacuum forms using acetate plastics, but the process for styrene is basically the same. You'll first need to make a male tool of the part you want. Take into account the thickness or guage of your material or your part will be too big. Your tool should be filled in solid on the backside (rice makes a great filler when mixed with epoxy). Mahogany and 2-part epoxy will work fine for your tool if you're only pulling a couple samples. If you're going into larger production, you'll want to make an aluminum tool, as the heat involved will kill off your mahogany/epoxy tool quickly. Make sure that your tool doesn't have too much back draft on it for the type of material you're going to run (don't want to crack or damage your finished part while trying to remove it from the tool)! Now you want to take your finished tool, and drill many tiny (say .025") holes in it for the vacuum path. The very slight traces from your vacuum holes, if any, will only show on the backside of your finished part. If you have a vacuform machine, set it on the platten, block off the additional vacuum channels, turn on the heating element and go. I'm assuming you don't have a vacuform machine, so I'd suggest getting out the yellow pages and look under plastics. Find someone who has the right equipment and let them pull the parts for you. It can be done pretty cheap as long as you do all the tool work yourself. Pattern and tool work is pretty pricey if you have to farm it out. Hope this helps!
  15. Yep, but then again that doesn't explain the same circumstance when the SDF-1 is in 'cruiser' shape while earthbound (and both configurations, with the city onboard, are shown in the SDF series <_< ). Unless, the city is on swivel plates as you mention - just seems to be the long way around... Any other ideas? (Mods, sorry if this is too far off the Q&A charter of this thread)
  16. Ok, here's a question I haven't seen addressed anywhere... My understanding is that the civilian populace (Macross City) on board the SDF-1 was located in the aft portions of the ship, forward of the main drives, and somewhere in the upper region of deck structure. One would assume that the plan of the 'city' would be in a longitudinal postion relative to the ship. All is well and good. However, when the Macross makes its return to earth, in transformed [or strike] shape, wouldn't the city be literally and figuratively 'turned on its ear' by the Macross' return to Earth-normal gravity? Is this compensated by the ships' grav generators, or inertial fields, or what? Or is it just another case of anime-magic? Or am I completely mistaken about the whole thing, and a retard for reading waay too much into this?
  17. More or less, yes. Read up on some of the links provided earlier in this thread for more specifics as to the differences between the two series, and some of the specifics in Macross.
  18. I've seen both Bob Mould and Dick Dale live. I actually got to meet and talk to Bob after one of his shows at the Palladium in Hollywood, and Dick's show, well, it was pretty wild (saw him at the Huntington Pier back in '84). My dad's an old longboarder, so I've been listening to Surf my whole life. The Ventures are pretty decent for old school surf too. My tastes do extend well beyond surf though [Punk / Ska / Reggae / Hard & Classic Rock / Acid / Classical / Lounge / Jazz / Blues - you name it]... almost everything listed in this thread, except maybe house or techno - I just don't get that stuff.
  19. Thanks, that's what I thought... ...But I recalled a review [Grahams?] saying that the redesign allowed for more flexability or posability, while my 1J seems quite a bit stiffer in the legs than my CF. Just curious
  20. Forgive the newbish question, but which is the more recent Yamato 1/60 leg/hip style - the one with the "square" leg-peg, or the type with the "hex" leg-peg? My CF has the hex, whereas my 1J has the square peg....
  21. Those "things" they eject are the fold boosters they used to move from Eden to Earth, I believe.
  22. I agree. I don't think anyone wants to be reminded of that movie, ever
  23. Also, try deleting the existing .cfg file for the game you're trying to remap (eg; c:/mame/config/avsp [or whatever]). You can also make a custom .ini file based on game name or driver name.
  24. Smiley424 said... Dude, that was nearly word for word exactly what I was going to say, except that I'm not particularly thinking of getting that suit for myself Still, I think the tribute to Game Of Death is pretty cool. Not a huge Tarantino fan, but Reservoir Dogs & Pulp Fiction were pretty good flicks anyway.
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