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sketchley

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About sketchley

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    Smarter than Brainy Smurf
  • Birthday 04/19/1976

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    http://sdfyodogawa.mywebcommunity.org/

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    Osaka
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    Macross Translations: http://sdfyodogawa.mywebcommunity.org/

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    Sketchley
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  1. I wouldn't loose the head lasers. They're important for rear AA defence. As far as the "head" and "eyes"... just consider them a beefed-up, armoured camera unit on a swivel with a lot of cosmetic additions for psychological warfare.
  2. I like it, too. Arguably the characters are much more memorable, and much more developed then the ones in the other two series. However, its biggest flaw is that it doesn't have a "villain" to focus on (E.g.: while ST:Disco comes up comparatively lacking on the writing and editing aspects, it does have excellent villains to draw us through the seasons [never mind the enraging depiction of the Klingons!]) That said, SGU just doesn't feel like it's taking place in the same universe as the other Stargate shows (shades of Disco, Picard, eh ). I think it also hurt the show that the longer it went on, the less they used the gates—while that worked for and fit the story of SGU, that's the main unique gimmick to those shows, and taking it away turned it into another one of the hundreds of other SF shows set on a spaceship...
  3. Yeah, I never got into BSG because, well... entertainment is escapism, and when it stops being that and imitates the news, I don't need it! Nevertheless, I've already been-here-done-that. Remember "Stargate Universe" and how they got rid of what made the original show unique, and copied BSG? Look how long that show lasted... And just like SGU, that's not a critique of the acting, writing and so on of ST:Disco and Picard. SGU and Disco are well made (haven't seen Picard... yet). The fundamental problem is the replacement of the gimmick that made the show unique by the gimmicks that worked for different unique shows.
  4. Thanks for clarifying! Regrettably, the recycled molds in Bandai kits do not make for a good example. The antenna on the regular version* appears to be a lot less... obvious! * https://starwars.fandom.com/wiki/TIE/fo_space_superiority_fighter
  5. Again, missing my point. My point is to avoid all that. Ignore what you want, and cherry pick what you like with the understanding that "something sort of like that happened". All-in-all, Disco is rather forgettable. So it's not really worth the effort to make it "fit" with everything else. All that said, I see a lot of "I don't like it, so you must also not like it" going on in these parts. Live and let live...
  6. Wait... don't the First Order have 2 types of Tie Fighter? Regular, and Special Forces? (The latter being a 2-seater with the extra antenna thingamabob). Nevertheless, from the paint-scheme, I've always assumed it was an OT Tie Fighter...
  7. That's beside my point. Who cares who it's made for, what matters is to find an explanation that works for you to get it to fit into your headcanon, and to avoid the mental anguish of trying to get a square peg (all the changes and revisions) to fit in a round hole (established canon). Obviously my trick doesn't work for you, but it may work for other people.
  8. 2nded. I find ST:Disco more enjoyable than what a lot of the negative comments describe it as. As an SF show, it's middling decent (except for how they handle subtitles!). As a Star Trek show...? Once I gave it the Kawamori-san treatment*, it became much easier to digest. That said, Disco had a rocky start, and it wasn't until the 3rd or 4th episode that it found itself. * essentially: what we're seeing is an in-universe dramatization of historical events. So, something 'like' the events in Disco happened in the ST universe, just not exactly how they're shown in the show.
  9. Good news: it's completely unnoticeable at first glance! (like Tom Cruise's "middle tooth". ) I don't think anyone will notice it if you display it so it's mostly viewed side on.
  10. Taking a stab in the dark: perhaps it's down to (future) royalty payments? If memory serves, that was the justification behind the re-imagining of the Empire in Disney's Star Wars, and the changes to the designs in the recent Star Trek stuff. In this case, it's not the licensee who is using new designs to get (future) merchandising royalty payments, but the licensor using their (original) design to avoid payments.
  11. I'm not sure if a connection was intended other than by a similar sounding name. In Japanese, it's the island itself that is referred to as Mayan (マヤン島). So, the people living on it should be referred to as "Mayan Islanders" in English (マヤン島人). By "American Mayan", I'm presuming you're referring to the "Maya Civilization". If so, the Japanese for that is マヤ文明 (Maya bunmei). Take from that what you will (implied connection or coincidence), but keep in mind that the name Maya also shows up in Japanese. E.g.: Mt. Maya* (摩耶山, sometimes まや山) in Kobe—a domestic name, with absolutely no connection to the Maya Civilization. * https://en.wikipedia.org/wiki/Mount_Maya
  12. While it's true that all 6 films are basically stand alones (in the sense that they provide enough detail within an individual movie to understand the greater context), I would say that 4, 5 and 6 are linked. Such things as the disbanding of the IMF organization and the destruction of the Kremlin in 4 are relevant to the plot/in-universe world in 5, and 6. And, as much as I totally dislike 3 and find it a redundant retread of 2, it kind of is essential if you want to fully understand Ethan Hunt's actions and character arc in 4 and 6.
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