Since I am new to 3D modelling, I spent too many faces on creating the Zentraedi in Heavy Armor (brown and green use the same model)
I was trying to get smooth surfaces on the knee and elbow armor, and the helmet. That model has 4,300 faces which is just too much
The other models are more reasonable with Light Armor (the purple) at 2,900 faces, the Battlepod at 1,750 faces and the Veritechs around 2,500 faces
Knowing now that players get FPS drops, I would have reduced the faces on each model to keep the speed up. Live and learn.
Thanks