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kajnrig

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About kajnrig

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    SMS Squadron Leader

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  1. kajnrig

    Ace Combat 7

    Anyone know how to down the named ace fighter in the mission "First Contact"? And/or how to get S Rank? I think maybe on the second issue you either have to defeat the three Su-30s and/or rack up a lot of points in general. But on the first issue, it shows up as soon as you complete the first set of mission objectives - ie destroy all TGTs - but it's only available to kill for something like four seconds before the drones arrive, which does not give you nearly enough time to down it, even with something like the F-18's rail cannon.
  2. kajnrig

    Ace Combat 7

    Ugh..... I think it's owing to the original Japanese script, but they really could have used a second pass at the translation to smooth out the verb tense. The narration will switch from past to present to past perfect at the drop of a hat, and it never EVER fails to claw at my ears like a cheese grater. I mean besides that the dialogue and story are fine, but just... that one aspect elicits a pained "gaaaAAAAARGH" every single cutscene. Yeah, this franchise is not going to survive, I don't think. I'm just going to enjoy what I have here to the fullest. The most effective way to select a specific target is to point your nose at it and press Triangle. Generally, the first thing the targeting system will select is whatever is directly in front of you; further Triangle presses will cycle within a small cone of that first target. If this is the same mission I'm thinking of, use your map to keep an eye on the larger battlefield. The bombers will only be coming from the east and will consistently be headed west toward the island; those to the south are only fighters and drones, and those trying to chase you down will be fading on and off your radar (F-35s) and/or change heading to chase you down. For my part, I hated the "Manual IFF" mechanic more, and I hope it doesn't remain a gameplay mechanic for much longer. Yeah, now that I think about it, they could have implemented some very useful HUD functions into the D-pad. Right/Left choose between displaying All Targets/Only TGTs/Only Air/Only Ground, Up cycles through perspective, Down for flares and/or hold for auto-pilot... I really dislike Flare on L3+R3 because too often pressing them messes with both my movement and my camera. holding down one button with your thumb for auto-pilot is just way easier than clenching the shoulder buttons/triggers.
  3. kajnrig

    Ace Combat 7

    It's a pain cycling through targets, more so than I remember the older games being. Too often I'll defeat a target only to have the reticle suddenly lock on to something way off on the horizon in the direction my nose is pointing rather than an enemy fighter mixed up in the current dogfight. Even prressing Triangle multiple times will only cycle through those far-off targets unless I swerve away from them, usually pitching straight up to force zero targets in front of me and thus the targeting system to lock on to the nearest enemy.
  4. kajnrig

    Ace Combat 7

    Things I don't like: - The A-10's gun both doesn't sound as powerful as it used to and isn't as powerful as it used to be. - The A-10's rockets aren't nearly as effective as they were in AC6. - Guns in general aren't nearly as effective as they used to be. (That said, I love that its effective range is truer to life than ever. I managed to lead an enemy UAV with A-10 gatling fire from way outside of "gun reticle" range.) Clearly I've been using a lot of the A-10 lately.
  5. kajnrig

    Gundam Plamodel Thread IV

    In actual gunpla news, that blue (Ex-)S Gundam will now be a thing: https://www.gundam.info/news/gunpla/news_gunpla_20190118_08.html For those who don't remember what this is, it's a bundle kit that includes the S Gundam and Ex-S Gundam parts, molded in alternative colors, and the newly-tooled parts created for the Deep Striker. This is a regular retail release. April 12,000 JPY --- On the same page, there's - 1/144 HGAC Maganac April release 1200 JPY - SD Gundam Cross Silhouette Sisquiede AEUG April release 1400 JPY - SD Gundam Cross Silhouette Sisquiede Titans April release 1400 JPY - 1/144 HG Origins Zaku II C-6/R6 April release 1800 JPY - 1/144 HG Origins Char's Zaku II (Red Comet Ver.) April release 1800 JPY - 1/144 HGCE Destiny Gundam May release 2200 JPY
  6. kajnrig

    Ace Combat 7

    Well... were you good at AC3? If you did alright there, you should be fine here, insofar as playing the game is concerned. Lore-wise: In AC4, the country of Erusea (vaguely Europe) tries to take over its continent of Usea. You play Mobius 1 and stop it, defeating its super weapon Stonehenge in the process. In AC5, on the other side of the globe, the continent-nation of Yuktobania (USSR) declares war on Osea (USA). You play Wardog 4/Razgriz 1 and unify the two countries against the real instigators of the war, Belka (Nazi Germany). The other games don't seem to matter TOO much lore-wise. This game seems to be about war breaking out between Erusea and Osea (you).
  7. kajnrig

    Gundam Plamodel Thread IV

    This doesn't have specifically to do with model kits, but I found this too good to not share. https://kotaku.com/former-bandai-employees-allegedly-embezzled-money-in-gi-1831863028/amp
  8. kajnrig

    Ace Combat 7

    This is golden... retriever.
  9. kajnrig

    Ace Combat 7

    I was hoping they'd do a video. They also go into the AC5 bonus, which they too think is an HD remaster.
  10. kajnrig

    Ace Combat 7

    Yes. You can still get AC5 if you buy the game through... I think it was February 18 or something. Yeah, it's not great at all. It should have allowed you to move freely about with the stick/D-pad, and whatever part of the tree is in the center is what's currently selected. As is it feels really awkward and slow to move around. Also, yeah I really REALLY hope a photo mode is added in eventually, because... mwah. This game deserves one.
  11. kajnrig

    Ace Combat 7

    So playing a bit of the first level of AC5 I can confirm that it's definitely a remaster of some kind. The menu elements are presented in letterboxed 4:3, but the gameplay and cutscenes, etc. are in proper 16:9. The controls have been tweaked, too. Default controls have the shoulder buttons/triggers swapped from the original (L1/R1 to yaw), as well as the radar/weapon switch buttons. You can change these back to normal in the game menu. Assets are definitely higher-quality. Um... anything else? None so far. Oh, saving doesn't emulate a PS2 memory card, more evidence this isn't just a re-release of the PS2 ISO in PS2 Classic format. Gotta get to AC7 now, will have more thoughts later maybe.
  12. kajnrig

    Ace Combat 7

    @JetJockey's link showed that there is some smoothing applied to the models, which I think might just be from the emulator rendering the game at higher than native resolution. Then again, the game preloaded on my console is something like 17GB compared to the 1-4GB of the original, so they might very well have done a partial/complete overhaul of the game's assets. EDIT: For a point of reference, here's footage of the PS2 version running on the PS4's built-in PS2 emulator. It's fairly recent, too, dating back to mid-2018. Graphical glitches abound - namely the clouds seem to render incorrectly - but are fixed on the preorder bonus version (presumably, anyway; I'll be able to confirm in <2 hours). EDIT 2: And finally some footage of the preorder bonus version. Definitely seems like a full-on remaster, with code updated to run natively on the PS4 rather than as a PS2 Classic title. Higher-poly models (and textures?) and... it seems 60fps, too. Not sure if the original was a 30fps game or not. I want to say it was. Damn excited.
  13. kajnrig

    Ace Combat 7

    First review to show up on my feed. I don't know the channel, but it seems like a well-done review so far. Spoilers, maybe.
  14. kajnrig

    Ace Combat 7

    https://www.facebook.com/AceCombatAmericas/videos/366732963878158/ I think it was three new planes and some extra skins spread over the course of a few months plus an in-game music player. Not bad, not great.
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