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9 NeutralAbout eosmusashi
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ARMD Deck Swabber
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Wellington, NZ
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Absolutely amazing!!!! Hats off
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Not the best choice of words for a title hahaha, still regretting it because even I picture a YF-19 inside a blender, every single time
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Dude you're awesome, great work!! Very inspiring!! I can share some of the references I've been collecting about New Edwards and the YF-19 (I can make a couple of orthographic views for you to get references) my work is not as polished as yours but it might help you, congrats on finishing this amazing VF!
- 166 replies
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- macross
- macross plus
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The progress reel so far
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Heeey it's been ages! But I'm still working on this, it's just that my laptop sucks a little bit at rendering.... I've been working out the compositing in Blender to build up a turntable animation. Just finished it so here are some gifs: here's how it works: I render the camera point of view from the lower cockpit screens (Virtual Environment Cockpit or VEC for shorts) Then I render the rear view mirror camera... And then the cockpit from the pilot's point of view, so it's 3 different renders to get the thing completed. I then add the HUD information. Did the same thing again b
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Updates, I've been learning how to make a heat effect for the thrusters (and for the turntable animation I'm planning): First I learned how to make particles in Blender, then I started learning how to make them behave like a fast moving smoke that would follow the turbines. Then after I got the particles working correctly, I used a composite mode in Blender with different render layers to get the smoke as a separate entity, then a distort filter on the finished render with the plane and the background, and the smoke's alpha as the parameter. The effect looks pretty cool and weird fr
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Amazing model , not so good camera work great job!!!! Inspired by this!!
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I'm a super big fan of FSX I haven't played x-Plane, I'd looove to see this plane in FSX with some sort of glass view from the cockpit, maybe someday I can convert this model into a simpler lower poly archive that can be loaded... but it's not my goal right now. The goal is to make a shortfilm with this.
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Updates!! Closeups and fixes to the Battroid mode, adding some more bolts and nuts and interesting stuff to the mechanical hidden parts. Some mirroring needed... Fixing the visor shader so you can see more of the insides... More detail needed inside the shoulders and that thermal exhaust on the laser is too big...
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If Isamu Dyson was a real person, who would you cast?
eosmusashi replied to eosmusashi's topic in Movies and TV Series
Agree on Bryan Cranston because he's awesome and he's the perfect match to our memories of Isamu speaking in English. I would totally cast him to be Capt. Gloval with a fantastic moustache if there was ever a Macross movie, and I know for sure he'd be delighted since we all know how much he loves the series. But in the meantime and for this project's intention, I'm sticking with the character description of Isamu being half Japanese/half European in race. -
eosmusashi started following YF-21 WIP
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Aw hell yuss!!!!
- 166 replies
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- macross
- macross plus
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Small fix to the border of the nose sensor
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Apologies for the delay, I had been rendering these past weeks but I wanted to put everything up on my blog first. Here are the things I've fixed: Fixes to the feet hinges and mechanisms, here's the before: And here's the after: Some closeups I made for the GERWALK mode while I fixed things like the normal map orientation and the little texture issues.
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If Isamu Dyson was a real person, who would you cast?
eosmusashi replied to eosmusashi's topic in Movies and TV Series
Pro tip: Google for Asian-European male models at home, in private, and not in your spare minutes while exporting shots where other animators can see you staring at pics of sexy almost naked male models and start asking questions. "I'm looking for references" apparently is no good enough of an answer, even in this industry Leon D, half Japanese American model Football player Sakai Gotoku I think I'll run a shortlist now, otherwise this is never going to end (and Isamu is not too visible in the film as I'm planning it, but I thought I'd keep it realistic anyway) Looks only, this is -
Thanks! I'm doing a steady rate of 1 hour per day, every day. Give or take half an hour for rendering things. Sometimes I leave it on all night rendering.