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Xeero

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Everything posted by Xeero

  1. That "YF-30" Super Pack entry has sparked my interest. Has anyone managed to unlock it in game or is it just placeholder stuff from cut material?
  2. So is it always this bad when these things get released? I didn't have any interest in the 25 or 27 so I didn't think much of it. Is there any hope for those of us unable to watch the order pages with bloodshot eyes to get one of these suckers at a reasonable price when the regular orders start?
  3. Heh, most of these are actually commissions/favors for a Macross RPG game I run. So at least in the case of the VR-5 and VF-23 I'm partly to blame for the design philosophies. Luis gets full credit for finding the best way to enact my silly ideas though.
  4. Thanks for the quick answer on that one! Guess I'll just stick with the CV designation then. With over 40 of these suckers that need naming anything to save on some typing will be handy! XD
  5. So while poking about on M3 for info to use on a pet project I came across something I was wondering if anyone here knew the answer to: On the Uraga carriers anything pre-Frontier is listed with a CV number (CV-565 and so forth) while the Frontier ships have a CVS designation (CVS-670 for instance). Clearly not an end of the world thing but I was hoping someone might have some insight to the differences
  6. I haven't even started watching Akito. I probably should :/
  7. Heh, ultimately that's why I threw all this up. It's interesting to hear feedback on where things stand, and it's heartening to see that while there's some minor difference of opinion on a few things the overall sentiment is the same. It'll be interesting to see what comes out from Arcadia next, and I also hope we'll see Artdink make a few more Macross titles with some improvements now that they've gotten their feet wet on PS3 development. Let alone whatever we see for animation come out next (personally I'd love some stuff to the tune of side stories). I'm also definitely glad we're not in the same boat as Mospeada, for a variety of reasons Either way, thanks to everyone for humoring me on this. It's been enlightening
  8. Part of why I was curious to how healthy the fandom was is the two aren't so far removed. Outside of making a new IP you don't get sequels and the like unless there's a healthy fanbase, unless there's people who'll make them money. And I'd be dubious on saying that it'll never happen. I agree it's fairly unlikely at the moment but we've seen higher profile (and surely more expensive to license) anime come over just fine. Heck we got Plus and Macross II over here and Plus wouldn't have been cheap on the music front either. That said, if we start seeing more subtitles on the original JP releases that'll make for a reasonable consolation prize, though in that event I'd probably stick to showing my support via model kits and games (good god I'd kill for something like Macross 30 to have had an English text option would've been so much more enjoyable to play and it was quite fun), possibly the OVAs, as I find the cost for anime in Japan to be silly, however that is a conversation for another time I'll agree Yeah it was a rather interesting conversation to say the least. Along with claiming Macross was effectively dead and buried on both sides of the pond there was also the claim that Kawamori had done some work on one series that was funded by some religious extremists in Japan and might have fairly close ties to them, etc. (sorry I forget the specifics of what was said at this point as this was a couple months back). It always struck me as odd to hear someone say there's no support what so ever for a series that's got an existing fanbase, etc. that the product never moves and yet at the same time run a shop that's stocking Muv-Luv Total Eclipse models and Kamen Rider Wizard stuff.
  9. Thanks for that bit of insight! Admittedly I'm one of the freaks who's enjoyed prettymuch everything Macross has had to offer so far, including 7 (GASP!). Admittedly though while it's great to hear about the garage kits my concern is more on the industrial front. Not because I want to discount the contributions but more trying to get a read on how likely it'll be that we'll see new stuff come out, and maybe one day hopefully, what the odds are of ever seeing more of the series localized for western audiences. because while I'll probably cave on picking up the Plus boxset (a moment of silence for my wallet) I can't justify the costs the Japanese market puts on anime, not when compared to the western releases let alone for something where my grasp of the language is tenuous at best. :/
  10. heh, it was Anime Extreme. Looking back on it I probably shouldn't have even bothered buying anything while there. Even accounting for shipping his prices were way off base compared to something like HLJ, but that's convenience for you! I've been dubious of that claim for a while myself. I'd suspect there'd be a greater cost sure, but given all the music for Macross is produced originally for the series I can't see the license holders charging THAT much. If you're not pricing against your market you're just being silly.
  11. Hehe, sadly I don't live in the GTA or I just might. Either way I appreciate the responses from everyone here for this. It is a shame that by and large mecha is out and moe is in, still there's been a few more series on that front and I can only hope that eventually we'll see more Macross stuff come out (I'd love an animated version of The First for instance). It's a shame that there's not enough demand over on this side of the pond to have licensing companies look at throwing some legit financial weight into getting the other series over here (at the very least Frontier). Oh well...
  12. Then I used it correctly because I had someone trying to assert that Macross was dead as a fandom, even in Japan >_>
  13. So after an encounter I had with a shop owner in Toronto I've had a question sticking in my craw that I'd hope the more knowledgeable folks here could answer for me: namely what IS the state of the Macross fandom in general right now? I mean with things like Frontier a few years back, Macross 30 being released, the re-release of Plus, etc. it SEEMS to be doing good but at the same time now Yamato's folding/being picked up by another company, so I was really hoping to get a level-headed assessment of where things are at. No doubt there had to have been some popularity surge, but I'm curious how it's fairing now and how likely we'll see more stuff (games, models, etc.) get released from here on out. So yes, if anyone would care to chime in on this I'd love to hear where things are really at
  14. So since I didn't see anyone else post this info and knowing what a pain some of the items could be to find I wanted to share where you can find the Ourobouros Stones and Sierra Stars needed for the Vanquish Course plans in the Archipelago and Desert areas. Ourobouros stones you can get pretty easy in Archipelago from the Bolverkr Ruins. Enter the ruins and take the right hand path all the way to the end and you'll come to a room with a whole bunch of the gold drop points. The majority of these will be the stones. You can exit and re-enter repeatedly for some easy spawns. The Sierra Stars I found to be much more annoying but you can get them fairly consistently. Head for Heithrun Cave, It's just behind Ramad. When you enter the cave take the right hand path. There'll be a yellow drop point just behind some rocks on the left side of the wall. It's roughly a 50% drop rate between the Sierra Stars and another item I didn't dig up the translation for. I managed to get 11 so far quite easily this way. There looks to be just the one drop point so unless you wanna clear the place out for other drops you can just enter, grab the first drop and leave to make the process go as fast as possible. If I come across other drop points for troublesome items I'll be sure to share them, and feel free to add to this if you've found something better!
  15. Nothing I can add to this except my most enthused thanks. This'll make playing so much easier @_@
  16. I'll grant you that to a point. The issue I have is the past experience and sales estimates seem to constantly be based on the rushed games and shovelware these days. Again with Macross I realize North America's basically at the butt end of their priority list but in the case of something like Gundam they've had several good games they could have used to start growing their market. Of course nowadays it feels like almost nobody knows how to market a new IP. Valkyria Chronicles is a sad reminder of that one. :/ Maybe you're right and a crunch time for anime will be good. Be nice to break out of the moe obsession that's filled it so much lately x_x
  17. It's always sucky that this is the prevailing view. I can certainly see where a company comes from for these things but heck look at Sunrise's efforts with Unicorn and doing the simultaneous release. Now to be fair Macross is a very unique beast with "The company that shall not be named" making life miserable for us (I'm still upset over VF-X2), but a lot of times it feels like JP devs have no desire to attempt to expand their market. Every so often we get a random shovelware title brought over like Gundam Crossfire, but then things like 0081 get left out despite the fact the game screamed that it was tailored for western audiences. So many of these games I'd kill to have them even put together a half-assed translation so we can at least get the gist of the plot without having to spend lord knows how long trying to pick up a whole new language to enjoy them. :/
  18. http://www.hsoi.net/mud/clients/ haven't tried any of these ones myself, but one of them out to work fine for Mac
  19. It's not too bad once you get used to it. It'll also be getting easier as a lot of the combat related stuff will be automated as more of the code gets finished. Regardless we're always willing to help folks out so the focus can be more on playing than sorting out how to make it work
  20. Hehe well bringing out the YF-24 has been something talked about off and on. The way we're tackling it is the only stuff being taken as gospel is what's explicitly shown in animation. We made the choice for a variety of reasons, among them was making it easier to decide when some changeovers happen (The '171 becoming the mainstay fighter, the UNS swapping to the NUNS, etc.). Obviously the aim is to keep things in the ballpark of all the canon materials but in the end we're more concerned with making things flexible for RP fodder while maintaining the actual feel of a Macross series. Playerbase fluctuates to be honest. We're coming off the holiday season which always seems to murder our numbers and then they start to trickle back over the spring. We've had anywhere from 4-ish people active in scenes all the way up to a dozen at a time.
  21. Well we've got some OC VF designs that are starting to trickle in. As for canon designs they get statted out as they become played on the game. Or in the case of a couple players when they have a particular interest in the VF sometimes they'll do up stats and clear them by the admin to add them to the website.
  22. Bah I should've set this to e-mail me when there's replies. The game's up and running 24/7 (even if some folks aren't logged in all the time). The website listed above has all the info to connect, but the short version is you need a client program to connect like MUSH client ( http://www.gammon.com.au/mushclient/ ). The game's address is macross.genesismuds.com port 2050. Plug those two in and you can connect as a guest and chat with folks while you sort out the character you want to make
  23. That is gorgeous! What scale is it? (For those of us who don't want to sift through older posts!)
  24. Xeero

    Regult Model

    That is a gorgeous regult model! Also love the work for Colonial Marines listed on the site too!
  25. Hehe honestly the easiest way would be to poke about the website. There's links provided to free versions of the client software needed to connect to it along with the majority of the theme, systems and rules explained. Besides that can always PM me on here or simply connect to the game and chat with us at any time (most folks are available from about 7pm eastern and onwards).
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