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20max20

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Cannon Fodder

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  1. Had some models on my workbench last few months. Did some experiments with different paints and techniques I never used before. Still decals are not my friend :( sorry for crap phone camera pics. Hope you enjoy!
  2. 20max20

    Bandai DX VF-31

    Same here, got one at HLJ and can’t believe it. I’m considering going to my boss and ask for a salary increase...this seems to be my “anything can happen” day...
  3. that's so beautiful...and so white! Mine already started yellowing :/
  4. @valhary, unfortunately I did not put a guide together other than the pictures here. Are you planning to do the whole mod or just replace the old intake with the new one?
  5. Finally got the PG Gundam GP01 completed! Quite happy with the color schem too...I’m quite bored by the white/blue/red classic and tried something more “space like”. Hope you like it!
  6. Started working on Gundam GP01 PG. this kit has a ridiculous number of pieces...
  7. Both the VF-1j and the VF-2ss are from the HMR line, few more shots (I’m really not good with photos).
  8. Finally got some time to work on these. It’s been a while I wanted to try some “real” color schemes on valks. Not a fan of small scales but it was fun.
  9. thanks! I used tamiya acrylic (with airbrush) as well as the tamiya weathering set (rust and oil stain). For the inner frame I followed this process: 1 - all painted with a generous layer of chrome alluminium 2 - very very super thin layer of a mixture of flat black and nato black 3 - hadbrush detailing with silver, goald leaf and copper colours 4 - all pieces gently passed with a) toothbrush and b) a brush whith metal for shoes to randomly "scratch" the black layer and expose the chrome 5 - weathering with rust and oil stain powders 6 - sealing with Future top coat the armor is more a normal black preshading, colour and then enamel wash proces.
  10. Having some fun trying new (to me) weathering techniques on plamax gypsy danger. It was quite complex to get the intended coloring for the armor but I’m happy with the resilt
  11. thanks a lot guys! I'm far from being good enough to take commissions but I try my best I really hope we will have soon a good toy of this design, maybe from Bandai. It is really nice and IT CAN BE DONE! Anyway, back to today's update, as expected the part forming mod used for the Max custom is not only much faster, but also looks slimmer in fighter mode. In summary the mod consist in: BODY MOD - remove completely the piece that is the mechanism for the shoulder transformation as well as the blocking piece for the wings. Cut away all and just leave the remaining piece necessary to clip the metal bar of the legs in battroid mode. Carefully mark where the arms would connect if directly attached (shoulder joint) and place a good magnets there. Same near the end of the body (identical as for the Roy mod). backpack tail shortened strainght. ARMS MOD - dirll in the hole for the screw (shoulder joint) and add the magnet. Magnet added also near the wrist (same as Roy mod but no epoxy putty modelling) NOSECONE MOD - same as the Roy mod (so removal of the fin, epoxy putty and then magnet) INTAKE MOD + LEG REPOSITIONING - same as the Roy mod. Pictures of the assembled bird, you can see that the arms are sitting even closer to the body now, almost at the same level as the ending of the new designed air intake. Even if I prefer the overall proportion of the Roy better, I have to say I really like also this one. If I will ever decide to do another one, I'll do this mod. Both together for comparison. Next stepi s to sand down the connection points for the SAP (so the paint job will not be totally destroied...just a little bit ) and dress them up!
  12. thanks, yes the Roy is still perfect transformation, the Max version (will assemble it soon) instead has the arms partforming (but potentially will look better than the Roy and the mod is only around 5 hours of work).
  13. Finally assembled. I’m really bad In taking pictures, looks better live. first and last time in battroid just for you guys: back to fighter mode, different angles. Front: Back: Top: Front Side: ...and having fun during the first swooooshhhh! ...faster hope you like it, it’s been a fun project
  14. and now the last set of mods regarding the repositionin of the legs and in general the under part of the front of the fighter. First of all, thanks a lot @Xigfrid that helped me out with the 3D design of the new pieces, really great member of the forum with true passion for macross stuff! - Leg joint The housing for the metal bar needs to be modified to allow a good range of movement so that the legs can be positioned parallel (by removing a part of the housing for the ball joint) and separate (by enlarging the opening in the leg intake part so) from the body. - New ventral fin system a) New fin (based on gundam build parts - wings) crafted with a T shaped pin that allows it to move along a opening and incorporated magnets to lock to the nosecone in fighter mode b) New 3D printed piece cointaining i) the opening to funcion as a rail for the fin and ii) the round holes to fix one side of the tubes for the new leg transformation system pics in fighter and battroid mode positions - NEW INTAKES this is the key part of the mod, withouth @Xigfrid it wouldn't have been possible to make it! new 3D printed air intakes that can open and allow the metal bar to be positioned inside them, not under. Some pictures: the new pieces are also thiker (with a bigger intake) than the original, so the shoulders will look less "pending under the body" and instead more integrated in the design in fighter mode a summary of the building sequence: 1) add the tubes (leg attachment will be periscopic) 2) insert the legs and block them with the fin system piece 3) attach the main piece of the new intake and then the closure upside down front view of how it should look what do you think? slowly and carefully assembling the all thing now checking that all is ok, next update complete pictures! Cheers, Max
  15. ...more details on the Roy mod. - Chest Piece part 2 I forgot to mention, as the body was sanded down 1.5 mm, also the chest piece is sanded down: - Body part 3 added magnets to connect better the arms in fighter mode - Nosecone part 2 added magnets that will connect with the moovable ventral fin
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