Coming October 20th, 2011.
Posted 19 July 2011 - 08:13 PM
Posted 19 July 2011 - 08:17 PM
Edited by Gian, 19 July 2011 - 08:18 PM.
Posted 19 July 2011 - 11:42 PM
Another demo? I'd kill for a full game, or a port from triangle/ultimate frontier from the psp with hd graphics
Posted 20 July 2011 - 12:47 AM
Posted 21 July 2011 - 12:15 AM
Posted 21 July 2011 - 10:44 AM
Posted 21 July 2011 - 09:48 PM
Posted 22 July 2011 - 12:09 AM
Posted 23 July 2011 - 10:42 AM
Posted 24 July 2011 - 05:22 PM
Please oh please oh please be a full game, or at least give a hint of when it will be out as a full game.
Posted 25 July 2011 - 07:09 PM
Posted 01 August 2011 - 01:55 PM
Posted 01 August 2011 - 08:25 PM
Edited by Keith, 02 August 2011 - 09:26 PM.
Posted 04 August 2011 - 12:11 PM
Posted 06 August 2011 - 10:37 AM
Posted 06 August 2011 - 03:46 PM
is this gonna be limited o ps3 only??? sucks ive got an xbox 360....
Posted 11 August 2011 - 05:20 PM
is this gonna be limited o ps3 only??? sucks ive got an xbox 360....
Posted 24 August 2011 - 12:36 PM
Posted 20 October 2011 - 09:56 PM
Posted 21 October 2011 - 01:47 AM
Posted 21 October 2011 - 02:06 PM
Posted 21 October 2011 - 11:23 PM
Finally, some gameplay footage, this is the 3rd stage. And finally we know why a full console game will take a while, they're making the effort to synch up actual animation scenes with the stages...BRILLIANT!! I can't wait to play DYRL & 7 stages like this, simply beautiful.
Posted 22 October 2011 - 12:23 AM
Bit disappointed that the player doesn't use the Tornado pack's twin beam cannons in the video. I would have liked to see them. I use them all the time in MTF, when using the Tornado Pack.
Graham
Edited by Keith, 22 October 2011 - 12:25 AM.
Posted 22 October 2011 - 04:26 AM
Posted 23 October 2011 - 11:58 PM
Posted 24 October 2011 - 01:03 AM
This is nothing but conjecture, but a full game would hapen mid next year at the earlist and could look quite different to Last Frontier. This is because both Trial Frontier and Last Frontier arent so much demo games as they are place holders - basically uprezed PSP games. This is because the original PSP games were based on the Gundam VS engine - this doesnt exist on the PS3 yet and Macross fandom unfortunately isnt big enough or mainstream enough to warrant the costs of developing it from scratch. With Gundam Extreme VS coming out this December though, I figure it wont be long until it gets tweaked and reused for a true HD Macross game, possibly for the 30th Anniversary. Like I said, all purely conjecture on my part, but it makes sense to me at least, lol.
Posted 24 October 2011 - 01:40 AM
It's a promising sign that Namco Bandai and Artink are signed up as PSVita game developers.
http://i.joystiq.com...ita-developers/
Graham
Posted 24 October 2011 - 01:56 AM
I am all over a Macross PS3/Vita hybrid pack the second it's announced. May have to wait a bit for the Vita itself, but that game will be mine!
Posted 24 October 2011 - 02:05 AM
Posted 24 October 2011 - 03:18 AM
Edited by Tochiro, 24 October 2011 - 03:26 AM.
Posted 24 October 2011 - 03:39 AM
Edited by reeoyuy, 24 October 2011 - 03:41 AM.
Posted 24 October 2011 - 04:52 AM
Posted 24 October 2011 - 10:35 AM
How would one get a imported game on the Vita? correct me if i'm wrong isn't the vita using digital download only(like the PSPGO)? I would hate to jump through hoops just to get a macross game on the vita rather than just importing a physical copy.
Posted 24 October 2011 - 03:26 PM
For one thing, I don't understand what Keith means with VS series have crap melee. I'm not that hardcore enough to explore all the melee combos but my impression is that VS series is basically 2 vs 2 fighting game. I like using Exia and Shining Gundam in GVGN + and they play well. I don't like how melee in Battle series is basically standard slash combo with minimal difference between units.
And that's why the basic concept of VS series won't work for Macross. I personally prefer VS series than Battle series for fluid and varied animation between units (I dropped Assault Survive as soon as I saw Exia walk instead of floating) but the concept won't work without heavy modification to the engine.
Posted 24 October 2011 - 04:17 PM
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