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Vic Mancini

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  1. It's the P-996 Lazer! http://gta.wikia.com/P-996_Lazer
  2. Characteristics that resemble the T-50: -Position of engines -Tail boom Characteristics that resemble the J-20: -Delta wings -Canards -Lack of tailerons -Overall proportions Perhaps the lack of tailerons shouldn't count, (since that's a Macross staple), but I think the J-20 still has more defining characteristics in common with the YF-30 than the T-50 even without mentioning that trait. And what does liking Sukhoi designs have to do with anything? We all like Sukhoi designs. They are pretty planes, no doubt about it. But that doesn't mean Kawamori has never designed any VFs after planes that weren't Sukhoi. The VF-1/0 was a Tomcat. The YF-21 was a Black Widow. The VF-17 was a Nighthawk. The VF-14 was a BlackBird. The VA-3 was an Intruder. VF-5000 was a Raptor. Etc...etc... Not all his designs are inspired by Sukhoi. Most of them aren't.
  3. Yeah, nobody is getting worked up that I see. We're just discussing the YF-30.
  4. The extreme perspectives of the 3/4 concept art view makes the wings look more delta than they actually are, I suppose. I'll concede that. But, I still see more in common with the silhouette of the J-20. I really don't see any T-50 in it. The delta wing + canards, narrow fuselage, and lack of tailerons are more common to the J-20.
  5. You guys are all wrong. It looks like it was inspired by the J-20 more than the T-50 or YF-23.
  6. I totally agree. Because the studio is going to make those royalties back ten-fold? They wouldn't do it if they didn't think it made financial sense.
  7. And honestly, it would've been a challenging book to adapt properly unless you had a large ensemble cast where actors like Brad Pitt would be OK with only acting in a specific scene/chapter of the story. I'm not surprised they had to change the fundamental way the story was delivered. Anyway, I'm not passing judgement yet. Hopefully it will still be a good film in it's own right.
  8. Yeah, trust us, it's pretty obvious to anyone who has read the book how little the movie will follow it based on that trailer. It's that evident. Oh well, hopefully it will still be good in it's own way.
  9. Ehh? You sure about those lowered expectations? Well I finally got around to seeing it. I'm not sure what all the fuss is about, I thought it was pretty enjoyable and this is coming from someone who hates almost all new movies. I didn't think it was a lesser film than Alien.
  10. Some pretty clouds and sun glow on my flight home from an uneventful strike mission.
  11. TrackIR is worth every damn penny. I can't express how much I love it. I haven't tried LOMAC. It looks great, but BMS is just more my style, and I'm a huge Viper fan so it was an easy choice for me when I was choosing a new sim to dedicate myself to. But the teaser for Flaming Cliffs 3 looks amazing. Have you seen it? The new F-15 pit looks even better than the BMS Viper pit. I have a funny feeling that the combat flight sim might become a little bit less endangered than it used to be.
  12. I used the forum search to see if anyone's talking about it, but I didn't find anything. BenchMark Sims updated the game with a patch in Sept/2011. (http://www.benchmarksims.org) It's like a whole new game and probably the best air combat simulation available right now, which is amazing considering the original game was released in 1998. The last month+ of my life has basically been devoted to it. I'm obsessed. Here's a video of me going mano a mano versus a Tomcat, guns and AIM-9Ps only: But there are hundreds of better youtube vids if you're late to the party like me, and want to see what BMS is all about. Anybody else playing this?
  13. Lol. Yes. I never thought about the recruiting aspect that way before. Now it seems even more silly.
  14. Synthetic or not...I think the funny/weird/not-so-thought-out part is that the Catalyst's solution to prevent everyone from destroying themselves is to destroy everyone. Yes, everyone sort of lives on by being preserved for eternity in Reaper form, but who are we kidding, the solution mostly defeats the purpose. The Mass Effect story made more sense, and was more emotionally powerful, when we didn't know where the Reapers came from or why they harvested civilizations. It was better when they didn't need an explanation. I always assumed they just evolved over time, kind of as if the first Skynet just kept snowballing and was never stopped by the civilization that created it, or any civilization afterward. Their origin or purpose wasn't important. But no...Bioware throws us this curve ball in the last 10 minutes of the game and explains why the Reapers were created and why they reap, and that explanation is a solution that defeats it's own purpose.
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