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Omniplex09

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  1. have you solved the problem of the hard points not moving?
  2. How do you change the boot logo?
  3. I agreed but having to controll all those unts individual transformations might be a bit taxing dont you say, and them fighting out tranforming to react to each situation seems more dynamic to me.
  4. So you have to use a combination of things done with HW2. Take a good look at the PDS system, use that sytem to trigger an animatiom and emulate what gunmad mod does to simulate moving parts atleaft for Valkrie's. So during sustained flight there in fighter mode, when they engage a target this switch to gerwalk mode and for defense agains in coming missles battloid mode. I know its not as easy as it sounds but if you position the hardpoint on the fighters right and add a few moving parts during the transformations, it wont matter that the hardpoints dont move when fiing plus it waill all be happeneing so fast none will really notice it. An option with the larger transforming capital ships, disengage the other weapons and hardpoionts during the firing sequence this was it won't look funky
  5. give me a list of the ships you have done or close to done atleast from an ingame standpoint and I can make the icons for them, I can also do a little weapon balancing, also has anyone from the old teen gotten in touch with you because at one point they said they atleast had most of the models done.
  6. take a look at ome of the models from the gundam mods, they use all the moving parts as turrets
  7. Shadow your work is looking quality, any plans to share with the group, and looking for any help?
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